Torque3D/Templates/BaseGame/game/tools/particleEditor
Jeff Hutchinson 717c7acca9 Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
# Conflicts:
#	Templates/BaseGame/game/data/ui/guis/loadingGui.gui
#	Templates/BaseGame/game/data/ui/guis/mainMenu.gui
#	Templates/BaseGame/game/tools/MainEditor/guis/MainEditorWindow.gui
#	Templates/BaseGame/game/tools/assetBrowser/guis/assetPreviewButtonsTemplate.gui
#	Templates/BaseGame/game/tools/forestEditor/brushes.tscript
2021-08-13 20:14:39 -04:00
..
images Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
main.tscript Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
ParticleEditor.ed.gui Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
particleEditor.ed.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
particleEditorUndo.ed.tscript Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
particleEmitterEditor.ed.tscript Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
particleParticleEditor.ed.tscript Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
PE_Window.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00