mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
virtuals removed and replaced with override where necessary on the rest of the code base, clang-tidy to the rescue.
554 lines
16 KiB
C++
554 lines
16 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "gui/editor/popupMenu.h"
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#include "console/consoleTypes.h"
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#include "console/engineAPI.h"
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#include "gui/core/guiCanvas.h"
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#include "core/util/safeDelete.h"
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#include "gui/editor/guiPopupMenuCtrl.h"
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#include "gui/editor/guiMenuBar.h"
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static U32 sMaxPopupGUID = 0;
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PopupMenuEvent PopupMenu::smPopupMenuEvent;
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bool PopupMenu::smSelectionEventHandled = false;
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/// Event class used to remove popup menus from the event notification in a safe way
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class PopUpNotifyRemoveEvent : public SimEvent
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{
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public:
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void process(SimObject *object) override
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{
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PopupMenu::smPopupMenuEvent.remove((PopupMenu *)object, &PopupMenu::handleSelectEvent);
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}
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};
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//-----------------------------------------------------------------------------
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// Constructor/Destructor
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//-----------------------------------------------------------------------------
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PopupMenu::PopupMenu()
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{
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mMenuItems = 0;
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mMenuBarCtrl = nullptr;
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mBarTitle = StringTable->EmptyString();
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mBounds = RectI(0, 0, 64, 64);
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mVisible = false;
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mBitmapIndex = -1;
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mDrawBitmapOnly = false;
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mDrawBorder = false;
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mTextList = nullptr;
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mIsSubmenu = false;
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mRadioSelection = true;
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}
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PopupMenu::~PopupMenu()
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{
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PopupMenu::smPopupMenuEvent.remove(this, &PopupMenu::handleSelectEvent);
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}
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IMPLEMENT_CONOBJECT(PopupMenu);
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ConsoleDocClass( PopupMenu,
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"@brief PopupMenu represents a system menu.\n\n"
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"You can add menu items to the menu, but there is no torque object associated "
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"with these menu items, they exist only in a platform specific manner.\n\n"
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"@note Internal use only\n\n"
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"@internal"
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);
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//-----------------------------------------------------------------------------
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void PopupMenu::initPersistFields()
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{
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docsURL;
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Parent::initPersistFields();
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addField("barTitle", TypeCaseString, Offset(mBarTitle, PopupMenu), "");
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addField("radioSelection", TypeBool, Offset(mRadioSelection, PopupMenu), "");
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addField("visible", TypeBool, Offset(mVisible, PopupMenu), "");
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}
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//-----------------------------------------------------------------------------
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bool PopupMenu::onAdd()
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{
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if(! Parent::onAdd())
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return false;
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Con::executef(this, "onAdd");
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return true;
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}
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void PopupMenu::onRemove()
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{
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Con::executef(this, "onRemove");
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Parent::onRemove();
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}
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//-----------------------------------------------------------------------------
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void PopupMenu::onMenuSelect()
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{
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Con::executef(this, "onMenuSelect");
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}
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//-----------------------------------------------------------------------------
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void PopupMenu::handleSelectEvent(U32 popID, U32 command)
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{
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}
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//-----------------------------------------------------------------------------
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bool PopupMenu::onMessageReceived(StringTableEntry queue, const char* event, const char* data)
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{
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ConsoleValue returnValue = Con::executef(this, "onMessageReceived", queue, event, data);
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return returnValue.getBool();
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}
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bool PopupMenu::onMessageObjectReceived(StringTableEntry queue, Message *msg )
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{
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ConsoleValue returnValue = Con::executef(this, "onMessageReceived", queue, Con::getIntArg(msg->getId()));
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return returnValue.getBool();
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}
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//////////////////////////////////////////////////////////////////////////
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// Platform Menu Data
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//////////////////////////////////////////////////////////////////////////
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GuiMenuBar* PopupMenu::getMenuBarCtrl()
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{
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return mMenuBarCtrl;
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}
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//////////////////////////////////////////////////////////////////////////
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// Public Methods
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//////////////////////////////////////////////////////////////////////////
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S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd, S32 bitmapIndex)
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{
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String titleString = title;
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MenuItem newItem;
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newItem.mID = pos;
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newItem.mText = titleString;
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newItem.mCMD = cmd;
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newItem.mBitmapIndex = bitmapIndex;
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if (titleString.isEmpty() || titleString == String("-"))
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newItem.mIsSpacer = true;
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else
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newItem.mIsSpacer = false;
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if (accelerator[0])
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newItem.mAccelerator = dStrdup(accelerator);
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else
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newItem.mAccelerator = NULL;
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newItem.mVisible = true;
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newItem.mIsChecked = false;
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newItem.mAcceleratorIndex = 0;
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newItem.mEnabled = !newItem.mIsSpacer;
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newItem.mIsSubmenu = false;
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newItem.mSubMenu = nullptr;
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newItem.mSubMenuParentMenu = nullptr;
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mMenuItems.push_back(newItem);
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return pos;
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}
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S32 PopupMenu::insertSubMenu(S32 pos, const char *title, PopupMenu *submenu)
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{
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S32 itemPos = insertItem(pos, title, "", "");
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mMenuItems[itemPos].mIsSubmenu = true;
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mMenuItems[itemPos].mSubMenu = submenu;
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mMenuItems[itemPos].mSubMenuParentMenu = this;
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submenu->mIsSubmenu = true;
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return itemPos;
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}
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bool PopupMenu::setItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
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{
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String titleString = title;
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for (U32 i = 0; i < mMenuItems.size(); i++)
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{
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if (mMenuItems[i].mText == titleString)
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{
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mMenuItems[i].mID = pos;
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mMenuItems[i].mCMD = cmd;
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if (accelerator && accelerator[0])
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mMenuItems[i].mAccelerator = dStrdup(accelerator);
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else
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mMenuItems[i].mAccelerator = NULL;
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return true;
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}
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}
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return false;
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}
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void PopupMenu::removeItem(S32 itemPos)
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{
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if (mMenuItems.empty() || mMenuItems.size() < itemPos || itemPos < 0)
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return;
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mMenuItems.erase(itemPos);
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}
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//////////////////////////////////////////////////////////////////////////
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void PopupMenu::enableItem(S32 pos, bool enable)
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{
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if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
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return;
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mMenuItems[pos].mEnabled = enable;
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}
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void PopupMenu::checkItem(S32 pos, bool checked)
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{
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if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
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return;
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if (checked && mMenuItems[pos].mCheckGroup != -1 && mRadioSelection)
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{
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// first, uncheck everything in the group:
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for (U32 i = 0; i < mMenuItems.size(); i++)
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if (mMenuItems[i].mCheckGroup == mMenuItems[pos].mCheckGroup && mMenuItems[i].mIsChecked)
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mMenuItems[i].mIsChecked = false;
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}
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mMenuItems[pos].mIsChecked = checked;
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}
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void PopupMenu::checkRadioItem(S32 firstPos, S32 lastPos, S32 checkPos)
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{
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for (U32 i = 0; i < mMenuItems.size(); i++)
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{
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if (mMenuItems[i].mID >= firstPos && mMenuItems[i].mID <= lastPos)
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{
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mMenuItems[i].mIsChecked = false;
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}
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}
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}
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bool PopupMenu::isItemChecked(S32 pos)
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{
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if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
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return false;
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return mMenuItems[pos].mIsChecked;
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}
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U32 PopupMenu::getItemCount()
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{
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return mMenuItems.size();
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}
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void PopupMenu::clearItems()
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{
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mMenuItems.clear();
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}
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String PopupMenu::getItemText(S32 pos)
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{
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if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
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return String::EmptyString;
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return mMenuItems[pos].mText;
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}
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//////////////////////////////////////////////////////////////////////////
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bool PopupMenu::canHandleID(U32 id)
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{
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return true;
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}
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bool PopupMenu::handleSelect(U32 command, const char *text /* = NULL */)
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{
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ConsoleValue cValue = Con::executef(this, "onSelectItem", Con::getIntArg(command), text ? text : "");
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return cValue.getBool();
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}
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//////////////////////////////////////////////////////////////////////////
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void PopupMenu::showPopup(GuiCanvas *owner, S32 x /* = -1 */, S32 y /* = -1 */)
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{
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if (owner == NULL)
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return;
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GuiPopupMenuBackgroundCtrl* backgroundCtrl;
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Sim::findObject("PopUpMenuControl", backgroundCtrl);
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GuiControlProfile* profile;
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Sim::findObject("ToolsGuiPopupMenuProfile", profile);
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if (!profile)
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return;
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if (mTextList == nullptr)
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{
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mTextList = new GuiPopupMenuTextListCtrl();
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mTextList->registerObject();
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mTextList->setControlProfile(profile);
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mTextList->mRowHeightPadding = 5;
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mTextList->mPopup = this;
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mTextList->mMenuBar = getMenuBarCtrl();
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}
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if (!backgroundCtrl)
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{
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backgroundCtrl = new GuiPopupMenuBackgroundCtrl();
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backgroundCtrl->registerObject("PopUpMenuControl");
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}
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if (!backgroundCtrl || !mTextList)
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return;
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if (!mIsSubmenu)
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{
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//if we're a 'parent' menu, then tell the background to clear out all existing other popups
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backgroundCtrl->clearPopups();
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}
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//find out if we're doing a first-time add
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S32 popupIndex = backgroundCtrl->findPopupMenu(this);
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if (popupIndex == -1)
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{
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backgroundCtrl->addObject(mTextList);
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backgroundCtrl->mPopups.push_back(this);
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}
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mTextList->mBackground = backgroundCtrl;
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owner->pushDialogControl(backgroundCtrl, 10);
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//Set the background control's menubar, if any, and if it's not already set
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if(backgroundCtrl->mMenuBarCtrl == nullptr)
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backgroundCtrl->mMenuBarCtrl = getMenuBarCtrl();
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backgroundCtrl->setExtent(owner->getExtent());
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mTextList->clear();
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S32 textWidth = 0, width = 0;
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S32 acceleratorWidth = 0;
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GFont *font = profile->mFont;
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Point2I maxBitmapSize = Point2I(0, 0);
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S32 numBitmaps = profile->mBitmapArrayRects.size();
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if (numBitmaps)
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{
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RectI *bitmapBounds = profile->mBitmapArrayRects.address();
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for (S32 i = 0; i < numBitmaps; i++)
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{
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if (bitmapBounds[i].extent.x > maxBitmapSize.x)
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maxBitmapSize.x = bitmapBounds[i].extent.x;
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if (bitmapBounds[i].extent.y > maxBitmapSize.y)
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maxBitmapSize.y = bitmapBounds[i].extent.y;
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}
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}
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for (U32 i = 0; i < mMenuItems.size(); i++)
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{
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if (!mMenuItems[i].mVisible)
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continue;
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S32 iTextWidth = font->getStrWidth(mMenuItems[i].mText.c_str());
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S32 iAcceleratorWidth = mMenuItems[i].mAccelerator ? font->getStrWidth(mMenuItems[i].mAccelerator) : 0;
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if (iTextWidth > textWidth)
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textWidth = iTextWidth;
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if (iAcceleratorWidth > acceleratorWidth)
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acceleratorWidth = iAcceleratorWidth;
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}
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width = textWidth + acceleratorWidth + maxBitmapSize.x * 2 + 2 + 4;
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mTextList->setCellSize(Point2I(width, font->getHeight() + 2));
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mTextList->clearColumnOffsets();
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mTextList->addColumnOffset(-1); // add an empty column in for the bitmap index.
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mTextList->addColumnOffset(maxBitmapSize.x + 1);
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mTextList->addColumnOffset(maxBitmapSize.x + 1 + textWidth + 4);
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U32 entryCount = 0;
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for (U32 i = 0; i < mMenuItems.size(); i++)
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{
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if (!mMenuItems[i].mVisible)
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continue;
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char buf[512];
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// If this menu item is a submenu, then set the isSubmenu to 2 to indicate
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// an arrow should be drawn. Otherwise set the isSubmenu normally.
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char isSubmenu = 1;
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if (mMenuItems[i].mIsSubmenu)
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isSubmenu = 2;
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char bitmapIndex = 1;
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if (mMenuItems[i].mBitmapIndex >= 0 && (mMenuItems[i].mBitmapIndex * 3 <= profile->mBitmapArrayRects.size()))
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bitmapIndex = mMenuItems[i].mBitmapIndex + 2;
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dSprintf(buf, sizeof(buf), "%c%c\t%s\t%s", bitmapIndex, isSubmenu, mMenuItems[i].mText.c_str(), mMenuItems[i].mAccelerator ? mMenuItems[i].mAccelerator : "");
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mTextList->addEntry(entryCount, buf);
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if (!mMenuItems[i].mEnabled)
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mTextList->setEntryActive(entryCount, false);
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entryCount++;
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}
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Point2I pos = Point2I::Zero;
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if (x == -1 && y == -1)
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pos = owner->getCursorPosLocal();
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else
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pos = Point2I(x, y);
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mTextList->setPosition(pos);
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//nudge in if we'd overshoot the screen
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S32 widthDiff = (mTextList->getPosition().x + mTextList->getExtent().x) - backgroundCtrl->getWidth();
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if (widthDiff > 0)
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{
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Point2I popupPos = mTextList->getPosition();
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mTextList->setPosition(popupPos.x - widthDiff, popupPos.y);
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}
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//If we'd overshoot the screen vertically, just mirror the axis so we're above the mouse
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S32 heightDiff = (mTextList->getPosition().y + mTextList->getExtent().y) - backgroundCtrl->getHeight();
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if (heightDiff > 0)
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{
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Point2I popupPos = mTextList->getPosition();
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mTextList->setPosition(popupPos.x, popupPos.y - mTextList->getExtent().y);
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}
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mTextList->setHidden(false);
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mVisible = true;
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}
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void PopupMenu::hidePopup()
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{
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if (mTextList)
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{
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mTextList->setHidden(true);
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}
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hidePopupSubmenus();
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mVisible = false;
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}
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void PopupMenu::hidePopupSubmenus()
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{
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for (U32 i = 0; i < mMenuItems.size(); i++)
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{
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if (mMenuItems[i].mSubMenu != nullptr)
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mMenuItems[i].mSubMenu->hidePopup();
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}
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}
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//-----------------------------------------------------------------------------
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// Console Methods
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//-----------------------------------------------------------------------------
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DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd, S32 bitmapIndex), ("", "", "", -1), "(pos[, title][, accelerator][, cmd][, bitmapIndex])")
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{
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return object->insertItem(pos, title, accelerator, cmd, bitmapIndex);
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}
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DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
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{
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object->removeItem(pos);
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}
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DefineEngineMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
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{
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(Sim::findObject(subMenu));
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if(mnu == NULL)
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{
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Con::errorf("PopupMenu::insertSubMenu - Invalid PopupMenu object specified for submenu");
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return -1;
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}
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return object->insertSubMenu(pos, title, mnu);
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}
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DefineEngineMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
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{
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return object->setItem(pos, title, accelerator, cmd);
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}
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//-----------------------------------------------------------------------------
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DefineEngineMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
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{
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object->enableItem(pos, enabled);
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}
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DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
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{
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object->checkItem(pos, checked);
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}
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DefineEngineMethod(PopupMenu, getItemText, const char*, (S32 pos), , "(pos)")
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{
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return object->getItemText(pos).c_str();
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}
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DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
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{
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object->checkRadioItem(firstPos, lastPos, checkPos);
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}
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DefineEngineMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
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{
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return object->isItemChecked(pos);
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}
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DefineEngineMethod(PopupMenu, getItemCount, S32, (), , "()")
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{
|
|
return object->getItemCount();
|
|
}
|
|
|
|
DefineEngineMethod(PopupMenu, clearItems, void, (), , "()")
|
|
{
|
|
return object->clearItems();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
DefineEngineMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
|
|
{
|
|
GuiCanvas *pCanvas = dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName));
|
|
object->showPopup(pCanvas, x, y);
|
|
}
|