mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
keeping the alt 87514151c4 (diff-73a8dc1ce58605f6c5ea53548454c3bae516ec5132a29c9d7ff7edf9730c75be)
72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
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#include "config.h"
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#include "strutils.h"
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#include <cstdlib>
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#ifdef _WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include "alstring.h"
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/* NOLINTBEGIN(bugprone-suspicious-stringview-data-usage) */
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std::string wstr_to_utf8(std::wstring_view wstr)
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{
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std::string ret;
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const int len{WideCharToMultiByte(CP_UTF8, 0, wstr.data(), al::sizei(wstr), nullptr, 0,
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nullptr, nullptr)};
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if(len > 0)
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{
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ret.resize(static_cast<size_t>(len));
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WideCharToMultiByte(CP_UTF8, 0, wstr.data(), al::sizei(wstr), ret.data(), len,
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nullptr, nullptr);
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}
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return ret;
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}
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std::wstring utf8_to_wstr(std::string_view str)
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{
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std::wstring ret;
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const int len{MultiByteToWideChar(CP_UTF8, 0, str.data(), al::sizei(str), nullptr, 0)};
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if(len > 0)
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{
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ret.resize(static_cast<size_t>(len));
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MultiByteToWideChar(CP_UTF8, 0, str.data(), al::sizei(str), ret.data(), len);
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}
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return ret;
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}
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/* NOLINTEND(bugprone-suspicious-stringview-data-usage) */
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#endif
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namespace al {
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std::optional<std::string> getenv(const char *envname)
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{
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#ifdef _GAMING_XBOX
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const char *str{::getenv(envname)};
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#else
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const char *str{std::getenv(envname)};
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#endif
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if(str && *str != '\0')
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return str;
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return std::nullopt;
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}
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#ifdef _WIN32
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std::optional<std::wstring> getenv(const WCHAR *envname)
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{
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const WCHAR *str{_wgetenv(envname)};
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if(str && *str != L'\0')
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return str;
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return std::nullopt;
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}
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#endif
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} // namespace al
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