mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-05 21:40:31 +00:00
Both ies and cookies can now exist on a light We are still not using all the capabilities of an IES profile, such as candela and luminance values we are just using them as a mask for the moment Issues compiling on mac and linux, will need to update the ies-loader to use torque methods instead of std:: |
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| .. | ||
| game | ||
| source | ||
| BaseGame.cmake | ||
| cleanShaders.bat | ||
| cleanShaders.command | ||
| CMakeLists.txt | ||
| DeleteCachedDTSs.bat | ||
| DeleteCachedDTSs.command | ||
| DeleteDSOs.bat | ||
| DeleteDSOs.command | ||
| DeletePrefs.bat | ||
| DeletePrefs.command | ||
| thumb.png | ||