Torque3D/Templates/BaseGame/game/tools
Areloch 432d201569 Further conversions of missed file fields in core and tools
Assets created for missed objects and files
Improvements to the Project Importer to correct a number of issues, including not parsing ,'s from object names, trimming whitespace, pruning script extensions from exec invokes
2021-07-24 02:08:23 -05:00
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assetBrowser Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
base Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
classIcons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
componentEditor Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
convexEditor Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
datablockEditor Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
debugger Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
decalEditor Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
editorClasses Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
forestEditor Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
gui Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
guiEditor Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
levels Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
materialEditor Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
meshRoadEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
missionAreaEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
navEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
particleEditor Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
resources Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
riverEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
roadEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
shapeEditor Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
shapes Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
VerveEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
VPathEditor Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
worldEditor Further conversions of missed file fields in core and tools 2021-07-24 02:08:23 -05:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
settings.xml Added changes missed via merge failures. 2021-07-20 20:05:49 -05:00
Tools.module Improve handling of non-default script filenames 2021-01-19 21:32:31 +01:00
Tools.tscript Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00