..
clientServer
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
console
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
gameObjects
Further conversions of missed file fields in core and tools
2021-07-24 02:08:23 -05:00
gui
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
lighting
Further conversions of missed file fields in core and tools
2021-07-24 02:08:23 -05:00
postFX
Further conversions of missed file fields in core and tools
2021-07-24 02:08:23 -05:00
rendering
Further conversions of missed file fields in core and tools
2021-07-24 02:08:23 -05:00
sfx
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
utility
Converts all game, gui editor, and system classes to utilize assets
2021-07-19 01:07:08 -05:00
Core.module
Improve handling of non-default script filenames
2021-01-19 21:32:31 +01:00
Core.tscript
Improve handling of non-default script filenames
2021-01-19 21:32:31 +01:00
settings.xml
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
2020-02-04 01:47:28 -06:00