Torque3D/Engine/source/lighting
Areloch 124ecb2fe0 Merge pull request #1984 from FooBarbarians/fix-1912
Reordering initialization methods #1912
2017-04-26 01:11:51 -05:00
..
advanced Merge branch 'development' into Xenon_Removal 2017-04-18 20:47:43 -05:00
basic Merge pull request #1984 from FooBarbarians/fix-1912 2017-04-26 01:11:51 -05:00
common clang: constructor initialization order 2016-10-14 18:16:55 -05:00
shadowMap Merge pull request #1984 from FooBarbarians/fix-1912 2017-04-26 01:11:51 -05:00
lightInfo.cpp Reordering initialization methods #1912 2017-04-19 14:02:45 -04:00
lightInfo.h shadow caching 2015-10-13 18:12:19 -05:00
lightingInterfaces.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightingInterfaces.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightManager.cpp Merge pull request #1984 from FooBarbarians/fix-1912 2017-04-26 01:11:51 -05:00
lightManager.h Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred. 2017-04-11 00:23:14 -05:00
lightQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowManager.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
shadowManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00