mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
82 lines
2.8 KiB
Plaintext
82 lines
2.8 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function getLoadFilename(%filespec, %callback, %currentFile, %getRelative, %defaultPath)
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{
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//If no default path passed in then try to get one from the file
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if(%defaultPath $= "")
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{
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if ( filePath( %currentFile ) !$= "" )
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%defaultPath = filePath(%currentFile);
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}
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%dlg = new OpenFileDialog()
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{
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Filters = %filespec;
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DefaultFile = %currentFile;
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DefaultPath = %defaultPath;
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ChangePath = false;
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MustExist = true;
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MultipleFiles = false;
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};
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%ok = %dlg.Execute();
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if ( %ok )
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{
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%file = %dlg.FileName;
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if(%getRelative)
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%file = strreplace(%file,getWorkingDirectory() @ "/", "");
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eval(%callback @ "(\"" @ %file @ "\");");
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$Tools::FileDialogs::LastFilePath = filePath( %dlg.FileName );
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}
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%dlg.delete();
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return %ok;
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}
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// Opens a choose file dialog with format filters already loaded
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// in. This avoids the issue of passing a massive list of format
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// filters into a function as an arguement.
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function getLoadFormatFilename(%callback, %currentFile)
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{
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%dlg = new OpenFileDialog()
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{
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Filters = getFormatFilters() @ "(All Files (*.*)|*.*|";
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DefaultFile = %currentFile;
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ChangePath = false;
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MustExist = true;
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MultipleFiles = false;
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};
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if ( filePath( %currentFile ) !$= "" )
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%dlg.DefaultPath = filePath(%currentFile);
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if ( %dlg.Execute() )
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{
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eval(%callback @ "(\"" @ %dlg.FileName @ "\");");
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$Tools::FileDialogs::LastFilePath = filePath( %dlg.FileName );
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}
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%dlg.delete();
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}
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