Torque3D/Engine/source/lighting
2016-03-20 21:52:11 +10:00
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advanced Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
basic Fix member vars left uninitialized in constructors 2015-02-20 18:41:51 -05:00
common Direct3D11 Engine/source changes 2016-03-20 21:52:11 +10:00
shadowMap courtessy @Lopuska: opengl occlusion query fix 2016-01-18 00:28:09 -06:00
lightInfo.cpp shadow caching 2015-10-13 18:12:19 -05:00
lightInfo.h shadow caching 2015-10-13 18:12:19 -05:00
lightingInterfaces.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightingInterfaces.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightManager.cpp Remove unnecesary code for handle OpenGL. 2014-11-08 18:11:35 +01:00
lightManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowManager.cpp Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro. 2014-11-03 22:42:51 -05:00
shadowManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00