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512_black.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_blue.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_forestgreen.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_forestgreen_lines.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_green.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_grey.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_grey_base.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_orange.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_orange_lines.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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512_red.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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black.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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gray.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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materials.cs
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removed isSky from template sky material files.
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2018-02-01 07:42:36 +10:00 |
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skybox_1.jpg
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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skybox_2.jpg
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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skybox_3.jpg
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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skybox_4.jpg
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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skybox_5.jpg
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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skybox_6.jpg
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |
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white.png
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Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them.
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2017-02-27 22:46:17 -06:00 |