Torque3D/Templates/BaseGame/game/data/ui/scripts/guis
2017-07-08 02:56:09 -05:00
..
chooseLevelDlg.gui Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
controlsMenuSetting.taml Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
FileDialog.gui Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
graphicsMenuSettingsCtrl.taml Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
graphicsMenuSettingsSlider.taml Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
guiMusicPlayer.gui Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
IODropdownDlg.ed.gui Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
joinServerMenu.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
loadingGui.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
mainMenu.gui Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
messageBoxOK.gui Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
messageBoxYesNo.gui Adds some basic, common materials to the editor so some starting point is always on-hand, as well as hook the BlankRoom starting editor level up to use them. 2017-02-27 22:46:17 -06:00
netGraphGui.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
optionsDlg.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
optionsMenu.gui * Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-07-08 02:56:09 -05:00
pauseMenu.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
profiler.gui Re-adds some bits from the old templates that were missed when doing the BaseGame template. 2017-03-26 17:53:01 -05:00
RecordingsDlg.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
remapConfirmDlg.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
remapDlg.gui Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
startupGui.gui Additional cleanup and add-in of files that were missed. 2017-03-27 00:36:23 -05:00