mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-28 00:24:44 +00:00
245 lines
7.4 KiB
C#
245 lines
7.4 KiB
C#
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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// A very simple music player.
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//---------------------------------------------------------------------------------------------
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// Prerequisites.
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if( !isObject( GuiMusicPlayer ) )
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exec( "./guiMusicPlayer.gui" );
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//---------------------------------------------------------------------------------------------
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// Preferences.
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$pref::GuiMusicPlayer::filePattern = "*.ogg\t*.wav";
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$pref::GuiMusicPlayer::filePatternFMOD = "*.aiff\t*.asf\t*.flac\t*.it\t*.mid\t*.mod\t*.mp2\t*.mp3\t*.ogg\t*.s3m\t*.vag\t*.wav\t*.wma\t*.xm";
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$pref::GuiMusicPlayer::fadeTime = "3.0";
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//---------------------------------------------------------------------------------------------
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// Datablocks.
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singleton SFXDescription( GuiMusicPlayerStream : AudioMusic2D )
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{
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volume = 1.0;
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isLooping = false;
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isStreaming = true;
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is3D = false;
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};
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singleton SFXDescription( GuiMusicPlayerLoopingStream : AudioMusic2D )
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{
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volume = 1.0;
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isLooping = true;
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isStreaming = true;
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is3D = false;
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};
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//---------------------------------------------------------------------------------------------
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// Functions.
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function toggleMusicPlayer()
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{
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if( !GuiMusicPlayer.isAwake() )
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{
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GuiMusicPlayer.setExtent( Canvas.getExtent() );
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GuiMusicPlayer.setPosition( 0, 0 );
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Canvas.pushDialog( GuiMusicPlayer );
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}
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else
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Canvas.popDialog( GuiMusicPlayer );
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}
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//---------------------------------------------------------------------------------------------
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// Methods.
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function GuiMusicPlayer_onSFXSourceStatusChange( %id, %status )
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{
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if( %status $= "Stopped" )
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GuiMusicPlayer.onStop();
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}
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function GuiMusicPlayerClass::play( %this )
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{
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if( %this.status $= "Stopped"
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|| %this.status $= "Paused"
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|| %this.status $= "" )
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{
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%isPlaying = true;
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if( %this.status $= "Paused" && isObject( %this.sfxSource ) )
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%this.sfxSource.play();
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else
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{
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%sel = GuiMusicPlayerMusicList.getSelectedItem();
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if( %sel == -1 )
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%isPlaying = false;
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else
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{
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%desc = GuiMusicPlayerStream;
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if( GuiMusicPlayerLoopCheckBox.getValue() )
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%desc = GuiMusicPlayerLoopingStream;
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if( GuiMusicPlayerFadeCheckBox.getValue() )
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{
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%desc.fadeInTime = $pref::GuiMusicPlayer::fadeTime;
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%desc.fadeOutTime = $pref::GuiMusicPlayer::fadeTime;
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}
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else
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{
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%desc.fadeInTime = 0;
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%desc.fadeOutTime = 0;
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}
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%file = GuiMusicPlayerMusicList.getItemText( %sel );
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%this.sfxSource = sfxPlayOnce( %desc, %file );
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if( !%this.sfxSource )
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%isPlaying = false;
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else
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{
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%this.sfxSource.statusCallback = "GuiMusicPlayer_onSFXSourceStatusChange";
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GuiMusicPlayer.status = "Playing";
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GuiMusicPlayerScrubber.setActive( true );
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GuiMusicPlayerScrubber.setup( %this.sfxSource.getDuration() );
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}
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}
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}
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if( %isPlaying )
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{
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GuiMusicPlayerPlayButton.setText( "Pause" );
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GuiMusicPlayerPlayButton.command = "GuiMusicPlayer.pause();";
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GuiMusicPlayerLoopCheckBox.setActive( false );
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GuiMusicPlayerFadeCheckBox.setActive( false );
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%this.status = "Playing";
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}
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}
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}
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function GuiMusicPlayerClass::stop( %this )
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{
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if( %this.status $= "Playing"
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|| %this.status $= "Paused" )
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{
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if( isObject( %this.sfxSource ) )
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%this.sfxSource.stop( 0 ); // Stop immediately.
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}
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}
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function GuiMusicPlayerClass::onStop( %this )
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{
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%this.sfxSource = 0;
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GuiMusicPlayerLoopCheckBox.setActive( true );
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GuiMusicPlayerFadeCheckBox.setActive( true );
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GuiMusicPlayerScrubber.setActive( false );
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GuiMusicPlayerPlayButton.setText( "Play" );
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GuiMusicPlayerPlayButton.Command = "GuiMusicPlayer.play();";
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%this.status = "Stopped";
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GuiMusicPlayerScrubber.setValue( 0 );
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}
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function GuiMusicPlayerClass::pause( %this )
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{
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if( %this.status $= "Playing" )
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{
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if( isObject( %this.sfxSource ) )
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%this.sfxSource.pause( 0 );
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GuiMusicPlayerPlayButton.setText( "Play" );
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GuiMusicPlayerPlayButton.command = "GuiMusicPlayer.play();";
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%this.status = "Paused";
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}
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}
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function GuiMusicPlayerClass::seek( %this, %playtime )
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{
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if( ( %this.status $= "Playing"
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|| %this.status $= "Paused" )
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&& isObject( %this.sfxSource ) )
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%this.sfxSource.setPosition( %playtime );
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}
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function GuiMusicPlayer::onWake( %this )
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{
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GuiMusicPlayerMusicList.load();
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}
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function GuiMusicPlayerMusicListClass::load( %this )
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{
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// Remove all the files currently in the list.
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%this.clearItems();
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// Find the file matching pattern we should use.
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%filePattern = $pref::GuiMusicPlayer::filePattern;
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%sfxProvider = getWord( sfxGetDeviceInfo(), 0 );
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%filePatternVarName = "$pref::GuiMusicPlayer::filePattern" @ %sfxProvider;
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if( isDefined( %filePatternVarName ) )
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eval( "%filePattern = " @ %filePatternVarName @ ";" );
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// Find all files matching the pattern.
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for( %file = findFirstFileMultiExpr( %filePattern );
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%file !$= "";
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%file = findNextFileMultiExpr( %filePattern ) )
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%this.addItem( makeRelativePath( %file, getMainDotCsDir() ) );
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}
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function GuiMusicPlayerMusicList::onDoubleClick( %this )
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{
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GuiMusicPlayer.stop();
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GuiMusicPlayer.play();
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}
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function GuiMusicPlayerScrubber::onMouseDragged( %this )
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{
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%this.isBeingDragged = true;
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}
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function GuiMusicPlayerScrubberClass::setup( %this, %totalPlaytime )
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{
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%this.range = "0 " @ %totalPlaytime;
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%this.ticks = %totalPlaytime / 5; // One tick per five seconds.
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%this.update();
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}
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function GuiMusicPlayerScrubberClass::update( %this )
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{
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if( GuiMusicPlayer.status $= "Playing"
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&& !%this.isBeingDragged )
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%this.setValue( GuiMusicPlayer.sfxSource.getPosition() );
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if( GuiMusicPlayer.status $= "Playing"
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|| GuiMusicPlayer.status $= "Paused" )
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%this.schedule( 5, "update" );
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}
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function GuiMusicPlayerScrubberClass::onDragComplete( %this )
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{
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GuiMusicPlayer.seek( %this.getValue() );
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%this.isBeingDragged = false;
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}
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