Torque3D/Engine/source/afx/ea/afxEA_GuiText.cpp
2017-07-26 19:38:34 +01:00

180 lines
5.1 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include <typeinfo>
#include "afx/arcaneFX.h"
#include "afx/afxChoreographer.h"
#include "afx/afxEffectDefs.h"
#include "afx/afxEffectWrapper.h"
#include "afx/ce/afxGuiText.h"
#include "afx/ui/afxGuiTextHud.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxEA_GuiText
class afxEA_GuiText : public afxEffectWrapper
{
typedef afxEffectWrapper Parent;
enum {
UNDEFINED,
USER_TEXT,
SHAPE_NAME
};
afxGuiTextData* text_data;
S32 text_src;
LinearColorF text_clr;
void do_runtime_substitutions();
public:
/*C*/ afxEA_GuiText();
virtual void ea_set_datablock(SimDataBlock*);
virtual bool ea_start();
virtual bool ea_update(F32 dt);
};
//~~~~~~~~~~~~~~~~~~~~//
afxEA_GuiText::afxEA_GuiText()
{
text_data = 0;
text_src = UNDEFINED;
text_clr.set(1,1,1,1);
}
void afxEA_GuiText::ea_set_datablock(SimDataBlock* db)
{
text_data = dynamic_cast<afxGuiTextData*>(db);
}
bool afxEA_GuiText::ea_start()
{
if (!text_data)
{
Con::errorf("afxEA_GuiText::ea_start() -- missing or incompatible datablock.");
return false;
}
do_runtime_substitutions();
if (text_data->text_str == ST_NULLSTRING || text_data->text_str[0] == '\0')
{
Con::errorf("afxEA_GuiText::ea_start() -- empty text string.");
return false;
}
text_clr = text_data->text_clr;
if (dStricmp("#shapeName", text_data->text_str) == 0)
text_src = SHAPE_NAME;
else
text_src = USER_TEXT;
return true;
}
bool afxEA_GuiText::ea_update(F32 dt)
{
switch (text_src)
{
case USER_TEXT:
{
LinearColorF temp_clr = text_clr;
if (do_fades)
temp_clr.alpha = fade_value;
afxGuiTextHud::addTextItem(updated_pos, text_data->text_str, temp_clr);
}
break;
case SHAPE_NAME:
{
const char* name = 0;
SceneObject* cons_obj = 0;
afxConstraint* pos_cons = getPosConstraint();
if (pos_cons)
{
ShapeBase* shape = dynamic_cast<ShapeBase*>(pos_cons->getSceneObject());
if (shape)
{
name = shape->getShapeName();
cons_obj = shape;
}
}
if (name && name[0] != '\0')
{
LinearColorF temp_clr = text_clr;
if (do_fades)
temp_clr.alpha = fade_value;
afxGuiTextHud::addTextItem(updated_pos, name, temp_clr, cons_obj);
}
}
break;
}
return true;
}
void afxEA_GuiText::do_runtime_substitutions()
{
// only clone the datablock if there are substitutions
if (text_data->getSubstitutionCount() > 0)
{
// clone the datablock and perform substitutions
afxGuiTextData* orig_db = text_data;
text_data = new afxGuiTextData(*orig_db, true);
orig_db->performSubstitutions(text_data, choreographer, group_index);
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxEA_GuiTextDesc : public afxEffectAdapterDesc, public afxEffectDefs
{
static afxEA_GuiTextDesc desc;
public:
virtual bool testEffectType(const SimDataBlock*) const;
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
virtual bool runsOnServer(const afxEffectWrapperData*) const { return false; }
virtual bool runsOnClient(const afxEffectWrapperData*) const { return true; }
virtual afxEffectWrapper* create() const { return new afxEA_GuiText; }
};
afxEA_GuiTextDesc afxEA_GuiTextDesc::desc;
bool afxEA_GuiTextDesc::testEffectType(const SimDataBlock* db) const
{
return (typeid(afxGuiTextData) == typeid(*db));
}
bool afxEA_GuiTextDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
{
return (timing.lifetime < 0);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//