Torque3D/Engine/source/afx/ea/afxEA_CollisionEvent.cpp
2017-07-26 19:38:34 +01:00

225 lines
6.6 KiB
C++

//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include <typeinfo>
#include "afx/arcaneFX.h"
#include "afx/afxEffectDefs.h"
#include "afx/afxEffectWrapper.h"
#include "afx/afxChoreographer.h"
#include "afx/ce/afxCollisionEvent.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxEA_CollisionEvent
class afxEA_CollisionEvent : public afxEffectWrapper, ShapeBase::CollisionEventCallback
{
typedef afxEffectWrapper Parent;
afxCollisionEventData* script_data;
ShapeBase* shape;
U32 trigger_mask;
bool triggered;
void do_runtime_substitutions();
void set_shape(ShapeBase*);
public:
/*C*/ afxEA_CollisionEvent();
/*D*/ ~afxEA_CollisionEvent();
virtual void ea_set_datablock(SimDataBlock*);
virtual bool ea_start();
virtual bool ea_update(F32 dt);
virtual void ea_finish(bool was_stopped);
virtual void collisionNotify(SceneObject* obj0, SceneObject* obj1, const VectorF& vel);
virtual void onDeleteNotify(SimObject*);
};
//~~~~~~~~~~~~~~~~~~~~//
afxEA_CollisionEvent::afxEA_CollisionEvent()
{
script_data = 0;
shape = 0;
trigger_mask = 0;
triggered = false;
}
afxEA_CollisionEvent::~afxEA_CollisionEvent()
{
if (shape)
clearNotify(shape);
if (script_data && script_data->isTempClone())
delete script_data;
script_data = 0;
}
void afxEA_CollisionEvent::ea_set_datablock(SimDataBlock* db)
{
script_data = dynamic_cast<afxCollisionEventData*>(db);
}
bool afxEA_CollisionEvent::ea_start()
{
if (!script_data)
{
Con::errorf("afxEA_CollisionEvent::ea_start() -- missing or incompatible datablock.");
return false;
}
do_runtime_substitutions();
if (script_data->gen_trigger && script_data->trigger_bit < 32)
trigger_mask = 1 << script_data->trigger_bit;
else
trigger_mask = 0;
triggered = false;
return true;
}
bool afxEA_CollisionEvent::ea_update(F32 dt)
{
afxConstraint* pos_constraint = getPosConstraint();
set_shape((pos_constraint) ? dynamic_cast<ShapeBase*>(pos_constraint->getSceneObject()) : 0);
if (choreographer && trigger_mask != 0)
{
if (triggered)
{
choreographer->setTriggerMask(trigger_mask | choreographer->getTriggerMask());
triggered = false;
}
else
{
choreographer->setTriggerMask(~trigger_mask & choreographer->getTriggerMask());
}
}
return true;
}
void afxEA_CollisionEvent::ea_finish(bool was_stopped)
{
set_shape(0);
}
void afxEA_CollisionEvent::do_runtime_substitutions()
{
// only clone the datablock if there are substitutions
if (script_data->getSubstitutionCount() > 0)
{
// clone the datablock and perform substitutions
afxCollisionEventData* orig_db = script_data;
script_data = new afxCollisionEventData(*orig_db, true);
orig_db->performSubstitutions(script_data, choreographer, group_index);
}
}
void afxEA_CollisionEvent::set_shape(ShapeBase* new_shape)
{
if (shape == new_shape)
return;
if (shape)
{
shape->unregisterCollisionCallback(this);
clearNotify(shape);
}
shape = new_shape;
if (shape)
{
deleteNotify(shape);
shape->registerCollisionCallback(this);
}
}
void afxEA_CollisionEvent::collisionNotify(SceneObject* obj0, SceneObject* obj1, const VectorF& vel)
{
if (obj0 != shape || !choreographer || !choreographer->getDataBlock())
return;
if (script_data->method_name != ST_NULLSTRING)
{
char *arg_buf = Con::getArgBuffer(64);
dSprintf(arg_buf, 256, "%g %g %g", vel.x, vel.y, vel.z);
// CALL SCRIPT afxChoreographerData::method(%spell, %obj0, %obj1, %velocity)
Con::executef(choreographer->getDataBlock(), script_data->method_name,
choreographer->getIdString(),
(obj0) ? obj0->getIdString() : "",
(obj1) ? obj1->getIdString() : "",
arg_buf,
script_data->script_data);
}
if (!triggered && trigger_mask != 0)
triggered = true;
}
void afxEA_CollisionEvent::onDeleteNotify(SimObject* obj)
{
if (obj == shape)
{
shape->unregisterCollisionCallback(this);
shape = 0;
}
Parent::onDeleteNotify(obj);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class afxEA_CollisionEventDesc : public afxEffectAdapterDesc, public afxEffectDefs
{
static afxEA_CollisionEventDesc desc;
public:
virtual bool testEffectType(const SimDataBlock*) const;
virtual bool requiresStop(const afxEffectWrapperData*, const afxEffectTimingData&) const;
virtual bool runsOnServer(const afxEffectWrapperData*) const { return true; }
virtual bool runsOnClient(const afxEffectWrapperData*) const { return false; }
virtual bool isPositional(const afxEffectWrapperData*) const { return false; }
virtual afxEffectWrapper* create() const { return new afxEA_CollisionEvent; }
};
afxEA_CollisionEventDesc afxEA_CollisionEventDesc::desc;
bool afxEA_CollisionEventDesc::testEffectType(const SimDataBlock* db) const
{
return (typeid(afxCollisionEventData) == typeid(*db));
}
bool afxEA_CollisionEventDesc::requiresStop(const afxEffectWrapperData* ew, const afxEffectTimingData& timing) const
{
return (timing.lifetime < 0);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//