mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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add minimal padding to counteract floating point flurrer when rounding due to changes in parent element scale revisit the aspect maintining resizer math to correct a few failures with live editing the values. |
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| .. | ||
| guiArrayCtrl.cpp | ||
| guiArrayCtrl.h | ||
| guiCanvas.cpp | ||
| guiCanvas.h | ||
| guiControl.cpp | ||
| guiControl.h | ||
| guiDefaultControlRender.cpp | ||
| guiDefaultControlRender.h | ||
| guiOffscreenCanvas.cpp | ||
| guiOffscreenCanvas.h | ||
| guiScriptNotifyControl.cpp | ||
| guiScriptNotifyControl.h | ||
| guiTypes.cpp | ||
| guiTypes.h | ||