mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
copies over .in and .cmake files for those cases when libraries themselves need to self-configure searches for a source/libs/libs.cmake file for any torque-specific confiugurations we need to make for a given library autoinclude any source/wrappers directory for unique to orque files, which will most commonly be data holder classes and script exposure, as well as adding those dirs to the #include listener list also ditches forcing warn levels to lowest for libraries since if folks are going to experiment, best tey know about anmy underlying things to avoid
136 lines
No EOL
6 KiB
CMake
136 lines
No EOL
6 KiB
CMake
# -----------------------------------------------------------------------------
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# Copyright (c) 2014 GarageGames, LLC
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to
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# deal in the Software without restriction, including without limitation the
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# rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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# sell copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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# -----------------------------------------------------------------------------
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################# Helper Functions ###################
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macro(setupVersionNumbers)
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set(TORQUE_APP_VERSION_MAJOR 1 CACHE STRING "")
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set(TORQUE_APP_VERSION_MINOR 0 CACHE STRING "")
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set(TORQUE_APP_VERSION_PATCH 0 CACHE STRING "")
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set(TORQUE_APP_VERSION_TWEAK 0 CACHE STRING "")
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mark_as_advanced(TORQUE_APP_VERSION_TWEAK)
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MATH(EXPR TORQUE_APP_VERSION "${TORQUE_APP_VERSION_MAJOR} * 1000 + ${TORQUE_APP_VERSION_MINOR} * 100 + ${TORQUE_APP_VERSION_PATCH} * 10 + ${TORQUE_APP_VERSION_TWEAK}")
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set(TORQUE_APP_VERSION_STRING "${TORQUE_APP_VERSION_MAJOR}.${TORQUE_APP_VERSION_MINOR}.${TORQUE_APP_VERSION_PATCH}.${TORQUE_APP_VERSION_TWEAK}")
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endmacro()
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function(installTemplate templateName)
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message("Prepare Template(${templateName}) install...")
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file(COPY "${CMAKE_SOURCE_DIR}/Templates/${templateName}/" DESTINATION "${TORQUE_APP_ROOT_DIRECTORY}" FILES_MATCHING PATTERN "*.in")
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file(COPY "${CMAKE_SOURCE_DIR}/Templates/${templateName}/" DESTINATION "${TORQUE_APP_ROOT_DIRECTORY}" FILES_MATCHING PATTERN "*.cmake")
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add_subdirectory("${CMAKE_SOURCE_DIR}/Templates/${templateName}")
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endfunction()
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MACRO(SUBDIRLIST result curdir)
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FILE(GLOB children RELATIVE ${curdir} ${curdir}/*)
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SET(dirlist "")
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FOREACH(child ${children})
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IF(IS_DIRECTORY ${curdir}/${child})
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LIST(APPEND dirlist ${child})
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ENDIF()
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ENDFOREACH()
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SET(${result} ${dirlist})
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ENDMACRO()
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# Helper function to add a directory to the TORQUE_SOURCE_FILES variable. It automatically searches for .cpp and .h files in the
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# specified directory then adds them to the TORQUE_SOURCE_FILES variable.
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macro (torqueAddSourceDirectories)
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foreach(ARGUMENT ${ARGV})
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file(GLOB SCANNED_SOURCE_FILES "${ARGUMENT}/*.cpp")
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file(GLOB SCANNED_INCLUDE_FILES "${ARGUMENT}/*.h")
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if (APPLE)
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file(GLOB SCANNED_MAC_FILES "${ARGUMENT}/*.mm")
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endif (APPLE)
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# Set in both current and parent scope so this macro can be used from loaded modules
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set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} ${SCANNED_SOURCE_FILES} ${SCANNED_INCLUDE_FILES} ${SCANNED_MAC_FILES})
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set(TORQUE_SOURCE_FILES ${TORQUE_SOURCE_FILES} PARENT_SCOPE)
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endforeach()
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endmacro (torqueAddSourceDirectories)
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################# Set Conditional Engine Defines ###################
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macro (forwardDef flag)
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if (${flag})
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set(TORQUE_COMPILE_DEFINITIONS ${TORQUE_COMPILE_DEFINITIONS} ${flag})
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endif()
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endmacro(forwardDef)
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macro (advanced_option flag description state)
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option(${flag} ${description} ${state})
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mark_as_advanced(${flag})
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endmacro(advanced_option)
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################# additional preprocessor defines ###################
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macro(__addDef def config)
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# two possibilities: a) target already known, so add it directly, or b) target not yet known, so add it to its cache
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if(TARGET ${PROJECT_NAME})
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#message(STATUS "directly applying defs: ${PROJECT_NAME} with config ${config}: ${def}")
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if("${config}" STREQUAL "")
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS ${def})
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else()
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS $<$<CONFIG:${config}>:${def}>)
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endif()
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else()
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if("${config}" STREQUAL "")
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list(APPEND ${PROJECT_NAME}_defs_ ${def})
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else()
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list(APPEND ${PROJECT_NAME}_defs_ $<$<CONFIG:${config}>:${def}>)
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endif()
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#message(STATUS "added definition to cache: ${PROJECT_NAME}_defs_: ${${PROJECT_NAME}_defs_}")
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endif()
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endmacro()
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# adds a definition: argument 1: Nothing(for all), _DEBUG, _RELEASE, <more build configurations>
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macro(addDef def)
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set(def_configs "")
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if(${ARGC} GREATER 1)
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foreach(config ${ARGN})
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__addDef(${def} ${config})
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endforeach()
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else()
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__addDef(${def} "")
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endif()
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endmacro()
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# this applies cached definitions onto the target must come *after* target_compile_definitions
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macro(append_defs)
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if(DEFINED ${PROJECT_NAME}_defs_)
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set_property(TARGET ${PROJECT_NAME} APPEND PROPERTY COMPILE_DEFINITIONS ${${PROJECT_NAME}_defs_})
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#message(STATUS "applying defs to project ${PROJECT_NAME}: ${${PROJECT_NAME}_defs_}")
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else()
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#message(STATUS "NO ${PROJECT_NAME}_defs_ defined!")
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endif()
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endmacro()
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################# file filtering ###################
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macro (filterOut)
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foreach(ARGUMENT ${ARGV})
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list(REMOVE_ITEM TORQUE_SOURCE_FILES "${CMAKE_SOURCE_DIR}/Engine/source/${ARGUMENT}")
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endforeach()
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endmacro (filterOut)
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################# apple frameworks ###################
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macro(addFramework framework)
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if (APPLE)
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find_library(_${framework}_FRAMEWORK_PATH ${framework} PATHS /System/Library/Frameworks /Library/Frameworks)
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set(TORQUE_LINK_FRAMEWORKS ${TORQUE_LINK_FRAMEWORKS} "${_${framework}_FRAMEWORK_PATH}")
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endif()
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endmacro() |