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bullet
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Updates to various components, added a few new ones.
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2019-02-24 01:50:38 -06:00 |
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physx3
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PhysX 3.4 implementation
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2018-01-19 22:34:26 +10:00 |
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physicsBody.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsBody.h
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Updates to various components, added a few new ones.
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2019-02-24 01:50:38 -06:00 |
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physicsCollision.h
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rest of the implementation
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2024-07-28 14:35:34 +01:00 |
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physicsCommon.h
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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physicsDebris.cpp
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try to load shapes during preload
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2025-07-06 19:51:55 -05:00 |
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physicsDebris.h
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physics shape and physics debris
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2025-06-19 14:32:32 +01:00 |
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physicsEvents.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsEvents.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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physicsForce.cpp
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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2023-01-27 01:13:15 -06:00 |
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physicsForce.h
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virtuals removed
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2024-03-18 18:13:00 +00:00 |
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physicsObject.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsObject.h
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rest of the implementation
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2024-07-28 14:35:34 +01:00 |
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physicsPlayer.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsPlayer.h
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsPlugin.cpp
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Merge pull request #2186 from rextimmy/physx_3_4
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2018-12-09 15:28:43 -06:00 |
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physicsPlugin.h
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PhysX 3.4 implementation
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2018-01-19 22:34:26 +10:00 |
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physicsShape.cpp
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try to load shapes during preload
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2025-07-06 19:51:55 -05:00 |
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physicsShape.h
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physics shape and physics debris
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2025-06-19 14:32:32 +01:00 |
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physicsUserData.cpp
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Engine directory for ticket #1
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2012-09-19 11:15:01 -04:00 |
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physicsUserData.h
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clang: constructor initialization order
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2016-10-14 18:16:55 -05:00 |
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physicsWorld.cpp
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PhysX 3.4 implementation
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2018-01-19 22:34:26 +10:00 |
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physicsWorld.h
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PhysX 3.4 implementation
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2018-01-19 22:34:26 +10:00 |