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The automatic global static was hitting a destructor on xcode, this seemed like it was being pedantic about name at first but then between runs the same issue would come back. With this change it is wrapped in a function to get the vector instead. |
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| .. | ||
| appMaterial.h | ||
| appMesh.cpp | ||
| appMesh.h | ||
| appNode.cpp | ||
| appNode.h | ||
| appSequence.h | ||
| tsShapeLoader.cpp | ||
| tsShapeLoader.h | ||