Torque3D/Engine/lib/bullet/src/BulletSoftBody
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00
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BulletReducedDeformableBody update bullet so it actually works 2026-06-03 15:08:51 +01:00
btCGProjection.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btConjugateGradient.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btConjugateResidual.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDefaultSoftBodySolver.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDefaultSoftBodySolver.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableBackwardEulerObjective.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableBackwardEulerObjective.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableBodySolver.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableBodySolver.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableContactConstraint.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableContactConstraint.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableContactProjection.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableContactProjection.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableCorotatedForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableGravityForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableLagrangianForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableLinearElasticityForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableMassSpringForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableMousePickingForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableMultiBodyConstraintSolver.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableMultiBodyConstraintSolver.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableMultiBodyDynamicsWorld.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableMultiBodyDynamicsWorld.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btDeformableNeoHookeanForce.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btKrylovSolver.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btPreconditioner.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBody.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBody.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyConcaveCollisionAlgorithm.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyConcaveCollisionAlgorithm.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyData.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyHelpers.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyHelpers.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyInternals.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyRigidBodyCollisionConfiguration.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodyRigidBodyCollisionConfiguration.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodySolvers.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftBodySolverVertexBuffer.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftMultiBodyDynamicsWorld.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftMultiBodyDynamicsWorld.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftRigidCollisionAlgorithm.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftRigidCollisionAlgorithm.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftRigidDynamicsWorld.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftRigidDynamicsWorld.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftSoftCollisionAlgorithm.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSoftSoftCollisionAlgorithm.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
btSparseSDF.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
CMakeLists.txt update bullet so it actually works 2026-06-03 15:08:51 +01:00
DeformableBodyInplaceSolverIslandCallback.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
poly34.cpp update bullet so it actually works 2026-06-03 15:08:51 +01:00
poly34.h update bullet so it actually works 2026-06-03 15:08:51 +01:00
premake4.lua update bullet so it actually works 2026-06-03 15:08:51 +01:00