mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
112 lines
3.5 KiB
PHP
112 lines
3.5 KiB
PHP
<?php
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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class SafariWebPlugin
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{
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var $FOLDER = "";
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var $GAMEFOLDER = "";
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var $PLUGINNAME = "";
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var $MIMETYPE = "";
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var $DESCRIPTION = "";
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var $IDENTIFIER = "";
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var $BUNDLE = "";
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var $VERSION = "";
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function SafariWebPlugin()
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{
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$rootPhpBuildDir = getcwd();
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$this->FOLDER = $rootPhpBuildDir."/web/source/npplugin/mac/";
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$this->GAMEFOLDER = $rootPhpBuildDir."/game/";
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$this->PLUGINNAME = WebDeploymentOSX::$safariPluginName;
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$this->MIMETYPE = WebDeploymentOSX::$mimeType;
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$this->VERSION = WebDeploymentOSX::$version;
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$this->DESCRIPTION = WebDeploymentOSX::$description." ".$this->VERSION ;
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$this->BUNDLE = WebDeploymentOSX::$safariPluginName;
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$this->IDENTIFIER = WebDeploymentOSX::$identifier;
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}
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function process($project)
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{
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$this->processTemplates();
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}
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function readTemplate($filename)
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{
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$filename = realpath( dirname( $_SERVER[ 'PHP_SELF' ] ) ). "/templates/web/".$filename;
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$fh = fopen($filename, 'r');
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$data = fread($fh, filesize($filename));
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fclose($fh);
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return $data;
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}
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function writeFile($filename, $data)
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{
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$filename = $this->FOLDER . $filename;
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echo($filename);
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$fh = fopen($filename, 'w');
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fwrite($fh, $data);
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fclose($fh);
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}
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function writeGameFile($filename, $data)
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{
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$filename = $this->GAMEFOLDER . $filename;
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$fh = fopen($filename, 'w');
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fwrite($fh, $data);
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fclose($fh);
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}
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function processTemplates()
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{
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$data = $this->readTemplate("safari_Info_plist.tpl");
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$data = str_replace("__CFBundleExecutable__", $this->BUNDLE, $data);
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$data = str_replace("__CFBundleIdentifier__", $this->IDENTIFIER, $data);
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$data = str_replace("__WebPluginDescription__", $this->DESCRIPTION, $data);
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$data = str_replace("__WebPluginMIMEType__", "application/".$this->MIMETYPE, $data);
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$data = str_replace("__WebPluginName__", $this->PLUGINNAME, $data);
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$data = str_replace("__GameName__", getGameProjectName(), $data);
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//TODO: handled by Toolbox
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$data = str_replace("__GameInstallPath__", $this->GAMEFOLDER, $data);
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$this->writeFile('Info.plist', $data);
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WebPlugin::processNPPlugin($this);
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}
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}
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?>
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