mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
82 lines
2.9 KiB
C++
82 lines
2.9 KiB
C++
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
|
// Copyright (C) 2015 Faust Logic, Inc.
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
#ifndef _AFX_ANIM_CLIP_H_
|
|
#define _AFX_ANIM_CLIP_H_
|
|
|
|
class afxAnimClipData : public GameBaseData
|
|
{
|
|
typedef GameBaseData Parent;
|
|
|
|
enum
|
|
{
|
|
IGNORE_DISABLED = BIT(0),
|
|
IGNORE_ENABLED = BIT(1),
|
|
IS_DEATH_ANIM = BIT(2),
|
|
BLOCK_USER_CONTROL = BIT(3),
|
|
IGNORE_FIRST_PERSON = BIT(4),
|
|
IGNORE_THIRD_PERSON = BIT(5)
|
|
};
|
|
|
|
public:
|
|
StringTableEntry clip_name;
|
|
F32 rate;
|
|
F32 pos_offset;
|
|
F32 trans;
|
|
U8 flags;
|
|
|
|
bool ignore_disabled;
|
|
bool ignore_enabled;
|
|
bool is_death_anim;
|
|
bool lock_anim;
|
|
bool ignore_first_person;
|
|
bool ignore_third_person;
|
|
|
|
void expand_flags();
|
|
void merge_flags();
|
|
|
|
public:
|
|
/*C*/ afxAnimClipData();
|
|
/*C*/ afxAnimClipData(const afxAnimClipData&, bool = false);
|
|
|
|
virtual bool onAdd();
|
|
virtual void packData(BitStream*);
|
|
virtual void unpackData(BitStream*);
|
|
virtual bool writeField(StringTableEntry fieldname, const char* value);
|
|
|
|
virtual void onStaticModified(const char* slotName, const char* newValue = NULL);
|
|
|
|
virtual bool allowSubstitutions() const { return true; }
|
|
|
|
static void initPersistFields();
|
|
|
|
DECLARE_CONOBJECT(afxAnimClipData);
|
|
DECLARE_CATEGORY("AFX");
|
|
};
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
#endif // _AFX_ANIM_CLIP_H_
|