mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
88 lines
3.2 KiB
C++
88 lines
3.2 KiB
C++
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
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// Copyright (C) 2015 Faust Logic, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#ifndef _AFX_PHRASE_H_
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#define _AFX_PHRASE_H_
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#include "afxEffectVector.h"
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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// afxPhrase
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class afxChoreographer;
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class afxConstraintMgr;
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class afxEffectVector;
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class afxPhrase
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{
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protected:
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afxEffectList* mInit_fx_list;
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F32 mInit_dur;
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afxChoreographer* mInit_chor;
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F32 mInit_time_factor;
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F32 mExtra_time;
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afxEffectVector* mFX;
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afxEffectVector* mFX2;
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bool mOn_server;
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bool mWill_stop;
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F32 mStartTime;
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F32 mDur;
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S32 mNum_loops;
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S32 mLoop_cnt;
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F32 mExtra_stoptime;
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void init_fx(S32 group_index=0);
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public:
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/*C*/ afxPhrase(bool on_server, bool will_stop);
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virtual ~afxPhrase();
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virtual void init(afxEffectList&, F32 dur, afxChoreographer*, F32 time_factor,
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S32 n_loops, S32 group_index=0, F32 extra_time=0.0f);
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virtual void start(F32 startstamp, F32 timestamp);
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virtual void update(F32 dt, F32 timestamp);
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virtual void stop(F32 timestamp);
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virtual void interrupt(F32 timestamp);
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virtual bool expired(F32 timestamp);
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virtual bool recycle(F32 timestamp);
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virtual F32 elapsed(F32 timestamp);
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bool isEmpty() { return mFX->empty(); }
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bool isInfinite() { return (mInit_dur < 0); }
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F32 calcDoneTime();
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F32 calcAfterLife();
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bool willStop() { return mWill_stop; }
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bool onServer() { return mOn_server; }
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S32 count() { return mFX->count(); }
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};
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//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
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#endif // _AFX_PHRASE_H_
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