Torque3D/Templates
2020-11-13 15:24:12 -06:00
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BaseGame clamp factor entriely for getXXXLight calcs, and take metalness into account for reducing direct light diffusion imact (while this seems to make it match the tooling, I can't say I've seen this exact approach used, so might want to re-review the methodology) 2020-11-13 15:24:12 -06:00
Modules inputTest Module Initialization 2020-08-05 03:57:29 -04:00