mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
152 lines
3.5 KiB
C++
152 lines
3.5 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _INTERIORRESOBJECTS_H_
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#define _INTERIORRESOBJECTS_H_
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#ifndef _PLATFORM_H_
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#include "platform/platform.h"
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#endif
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#ifndef _MPOINT3_H_
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#include "math/mPoint3.h"
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#endif
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#ifndef _MBOX_H_
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#include "math/mBox.h"
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#endif
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#ifndef _MMATRIX_H_
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#include "math/mMatrix.h"
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#endif
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#ifndef _TVECTOR_H_
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#include "core/util/tVector.h"
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#endif
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#ifndef _MPOLYHEDRON_H_
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#include "math/mPolyhedron.h"
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#endif
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#ifndef _MQUAT_H_
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#include "math/mQuat.h"
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#endif
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class Stream;
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struct InteriorDictEntry
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{
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char name[256];
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char value[256];
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};
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class InteriorDict : public Vector<InteriorDictEntry>
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{
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public:
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void read(Stream& stream);
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void write(Stream& stream) const;
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};
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class InteriorResTrigger
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{
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public:
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enum Constants {
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MaxNameChars = 255
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};
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char mName[MaxNameChars+1];
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StringTableEntry mDataBlock;
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InteriorDict mDictionary;
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Point3F mOffset;
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Polyhedron mPolyhedron;
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public:
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InteriorResTrigger() { }
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bool read(Stream& stream);
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bool write(Stream& stream) const;
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};
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class InteriorPathFollower
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{
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public:
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struct WayPoint {
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Point3F pos;
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QuatF rot;
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U32 msToNext;
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U32 smoothingType;
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};
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StringTableEntry mName;
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StringTableEntry mDataBlock;
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U32 mInteriorResIndex;
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U32 mPathIndex;
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Point3F mOffset;
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Vector<U32> mTriggerIds;
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Vector<WayPoint> mWayPoints;
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U32 mTotalMS;
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InteriorDict mDictionary;
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public:
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InteriorPathFollower();
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~InteriorPathFollower();
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bool read(Stream& stream);
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bool write(Stream& stream) const;
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};
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class AISpecialNode
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{
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public:
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enum
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{
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chute = 0,
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};
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public:
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StringTableEntry mName;
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Point3F mPos;
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//U32 mType;
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public:
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AISpecialNode();
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~AISpecialNode();
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bool read(Stream& stream);
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bool write(Stream& stream) const;
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};
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class ItrGameEntity
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{
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public:
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StringTableEntry mDataBlock;
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StringTableEntry mGameClass;
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Point3F mPos;
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InteriorDict mDictionary;
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public:
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ItrGameEntity();
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~ItrGameEntity();
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bool read(Stream& stream);
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bool write(Stream& stream) const;
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};
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#endif // _H_INTERIORRESOBJECTS_
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