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https://github.com/TorqueGameEngines/Torque3D.git
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- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading. |
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| .. | ||
| glsl | ||
| hlsl | ||
| terrCell.cpp | ||
| terrCell.h | ||
| terrCellMaterial.cpp | ||
| terrCellMaterial.h | ||
| terrCollision.cpp | ||
| terrCollision.h | ||
| terrData.cpp | ||
| terrData.h | ||
| terrExport.cpp | ||
| terrFeatureTypes.cpp | ||
| terrFeatureTypes.h | ||
| terrFile.cpp | ||
| terrFile.h | ||
| terrImport.cpp | ||
| terrLighting.cpp | ||
| terrMaterial.cpp | ||
| terrMaterial.h | ||
| terrRender.cpp | ||
| terrRender.h | ||