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- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading. |
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| .. | ||
| actionMap.cpp | ||
| actionMap.h | ||
| connectionStringTable.cpp | ||
| connectionStringTable.h | ||
| netConnection.cpp | ||
| netConnection.h | ||
| netDownload.cpp | ||
| netEvent.cpp | ||
| netGhost.cpp | ||
| netInterface.cpp | ||
| netInterface.h | ||
| netObject.cpp | ||
| netObject.h | ||
| netStringTable.cpp | ||
| netStringTable.h | ||