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https://github.com/TorqueGameEngines/Torque3D.git
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- ConsoleValue class is now the base value class. - ConsoleValueRef is now used to supply function parameters. Values are disposable. - Script functions return values instead of just strings where possible. - Variables can be disposable strings - Bytecode changed Fix the issues with console method parameters and fields which prevented missions from loading. |
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| .. | ||
| customField.cpp | ||
| customField.h | ||
| datablockField.cpp | ||
| datablockField.h | ||
| dynamicField.cpp | ||
| dynamicField.h | ||
| dynamicGroup.cpp | ||
| dynamicGroup.h | ||
| field.cpp | ||
| field.h | ||
| group.cpp | ||
| group.h | ||
| variableField.cpp | ||
| variableField.h | ||
| variableGroup.cpp | ||
| variableGroup.h | ||
| variableInspector.cpp | ||
| variableInspector.h | ||