mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
* Made use of dStrIsEmpty in more locations (and fixed it :P) * Removed commented-out code * Corrected default params * Fixed some console warning formats * Removed tabs * Corrected setExtent API
251 lines
7.3 KiB
C++
251 lines
7.3 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "core/resourceManager.h"
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#include "core/volume.h"
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#include "console/console.h"
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#include "core/util/autoPtr.h"
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#include "console/engineAPI.h"
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using namespace Torque;
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static AutoPtr< ResourceManager > smInstance;
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ResourceManager::ResourceManager()
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: mIterSigFilter( U32_MAX )
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{
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}
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ResourceManager::~ResourceManager()
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{
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// TODO: Dump resources that have not been released?
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}
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ResourceManager &ResourceManager::get()
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{
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if ( smInstance.isNull() )
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smInstance = new ResourceManager;
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return *smInstance;
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}
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ResourceBase ResourceManager::load(const Torque::Path &path)
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{
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#ifdef TORQUE_DEBUG_RES_MANAGER
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Con::printf( "ResourceManager::load : [%s]", path.getFullPath().c_str() );
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#endif
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ResourceHeaderMap::Iterator iter = mResourceHeaderMap.findOrInsert( path.getFullPath() );
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ResourceHeaderMap::Pair &pair = *iter;
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if ( pair.value == NULL )
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{
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pair.value = new ResourceBase::Header;
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// TODO: This can fail if the file doesn't exist
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// at all which is possible.
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//
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// The problem is the templated design in ResourceManager
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// keeps me from checking to see if the resource load failed
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// before adding a notification.
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//
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// IMO the resource manager is overly templateized and
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// we should refactor it so that its not so.
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//
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FS::AddChangeNotification( path, this, &ResourceManager::notifiedFileChanged );
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}
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ResourceBase::Header *header = pair.value;
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if (header->getSignature() == 0)
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header->mPath = path;
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return ResourceBase( header );
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}
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ResourceBase ResourceManager::find(const Torque::Path &path)
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{
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#ifdef TORQUE_DEBUG_RES_MANAGER
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Con::printf( "ResourceManager::find : [%s]", path.getFullPath().c_str() );
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#endif
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ResourceHeaderMap::Iterator iter = mResourceHeaderMap.find( path.getFullPath() );
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if ( iter == mResourceHeaderMap.end() )
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return ResourceBase();
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ResourceHeaderMap::Pair &pair = *iter;
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ResourceBase::Header *header = pair.value;
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return ResourceBase(header);
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}
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#ifdef TORQUE_DEBUG
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void ResourceManager::dumpToConsole()
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{
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const U32 numResources = mResourceHeaderMap.size();
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if ( numResources == 0 )
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{
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Con::printf( "ResourceManager is not managing any resources" );
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return;
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}
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Con::printf( "ResourceManager is managing %d resources:", numResources );
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Con::printf( " [ref count/signature/path]" );
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ResourceHeaderMap::Iterator iter;
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for( iter = mResourceHeaderMap.begin(); iter != mResourceHeaderMap.end(); ++iter )
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{
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ResourceBase::Header *header = (*iter).value;
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char fourCC[ 5 ];
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*( ( U32* ) fourCC ) = header->getSignature();
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fourCC[ 4 ] = 0;
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Con::printf( " %3d %s [%s] ", header->getRefCount(), fourCC, (*iter).key.c_str() );
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}
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}
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#endif
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bool ResourceManager::remove( ResourceBase::Header* header )
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{
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const Path &path = header->getPath();
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#ifdef TORQUE_DEBUG_RES_MANAGER
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Con::printf( "ResourceManager::remove : [%s]", path.getFullPath().c_str() );
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#endif
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ResourceHeaderMap::Iterator iter = mResourceHeaderMap.find( path.getFullPath() );
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if ( iter != mResourceHeaderMap.end() && iter->value == header )
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{
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AssertISV( header && (header->getRefCount() == 0), "ResourceManager error: trying to remove resource which is still in use." );
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mResourceHeaderMap.erase( iter );
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}
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else
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{
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iter = mPrevResourceHeaderMap.find( path.getFullPath() );
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if ( iter == mPrevResourceHeaderMap.end() || iter->value != header )
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{
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Con::errorf( "ResourceManager::remove : Trying to remove non-existent resource [%s]", path.getFullPath().c_str() );
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return false;
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}
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AssertISV( header && (header->getRefCount() == 0), "ResourceManager error: trying to remove resource which is still in use." );
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mPrevResourceHeaderMap.erase( iter );
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}
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FS::RemoveChangeNotification( path, this, &ResourceManager::notifiedFileChanged );
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return true;
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}
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void ResourceManager::notifiedFileChanged( const Torque::Path &path )
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{
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reloadResource( path, true );
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}
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void ResourceManager::reloadResource( const Torque::Path &path, bool showMessage )
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{
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if ( showMessage )
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Con::warnf( "[ResourceManager::notifiedFileChanged] : File changed [%s]", path.getFullPath().c_str() );
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ResourceHeaderMap::Iterator iter = mResourceHeaderMap.find( path.getFullPath() );
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if ( iter != mResourceHeaderMap.end() )
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{
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ResourceBase::Header *header = (*iter).value;
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mResourceHeaderMap.erase( iter );
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// Move the resource into the previous resource map.
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iter = mPrevResourceHeaderMap.findOrInsert( path );
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iter->value = header;
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}
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// Now notify users of the resource change so they
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// can release and reload.
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mChangeSignal.trigger( path );
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}
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ResourceBase ResourceManager::startResourceList( ResourceBase::Signature inSignature )
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{
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mIter = mResourceHeaderMap.begin();
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mIterSigFilter = inSignature;
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return nextResource();
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}
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ResourceBase ResourceManager::nextResource()
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{
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ResourceBase::Header *header = NULL;
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while( mIter != mResourceHeaderMap.end() )
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{
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header = (*mIter).value;
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++mIter;
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if ( mIterSigFilter == U32_MAX )
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return ResourceBase(header);
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if ( header->getSignature() == mIterSigFilter )
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return ResourceBase(header);
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}
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return ResourceBase();
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}
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ConsoleFunctionGroupBegin(ResourceManagerFunctions, "Resource management functions.");
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ConsoleFunction(resourceDump, void, 1, 1, "()"
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"@brief List the currently managed resources\n\n"
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"Currently used by editors only, internal\n"
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"@ingroup Editors\n"
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"@internal")
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{
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#ifdef TORQUE_DEBUG
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ResourceManager::get().dumpToConsole();
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#endif
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}
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DefineEngineFunction( reloadResource, void, ( const char* path ),,
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"Force the resource at specified input path to be reloaded\n"
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"@param path Path to the resource to be reloaded\n\n"
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"@tsexample\n"
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"reloadResource( \"art/shapes/box.dts\" );\n"
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"@endtsexample\n\n"
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"@note Currently used by editors only\n"
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"@ingroup Editors\n"
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"@internal")
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{
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ResourceManager::get().reloadResource( path );
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}
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ConsoleFunctionGroupEnd( ResourceManagerFunctions );
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