Torque3D/Templates/BaseGame/game/data/ExampleModule
Areloch 37420cda66 Updates the BaseGame UI theme to be more legible and visually consistent.
Also standardizes and fixes the menuInputButtons system.
2020-07-23 00:22:15 -05:00
..
components typos 2019-10-16 19:22:56 +01:00
datablocks Implemented proper ScriptAsset execution on load 2019-09-13 00:27:48 -05:00
GUIs Makes the graphics menu in the stock UI mostly functional again 2019-08-29 00:22:33 -05:00
levels Updated Assimp 2020-03-19 09:47:38 -05:00
postFXs Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00
scripts Updates the BaseGame UI theme to be more legible and visually consistent. 2020-07-23 00:22:15 -05:00
source Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 2020-02-04 01:47:28 -06:00
ExampleModule.cs Re-enabled ExampleModule's keybinds 2019-09-29 23:12:46 -05:00
ExampleModule.module Moved unneeded modules to Templates/Modules 2019-09-29 06:44:43 -05:00