mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-16 13:13:53 +00:00
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2) |
||
|---|---|---|
| .. | ||
| dummy | ||
| haiku | ||
| psp | ||
| unix | ||
| windows | ||
| SDL_timer.c | ||
| SDL_timer_c.h | ||