Torque3D/Templates/BaseGame/game/tools/assetBrowser
2021-10-17 18:21:29 -04:00
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art Add getScriptPath console function to GUIAsset 2021-09-10 02:13:56 -05:00
guis Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
scripts * [AssetBrowser] BugFix: Correct a case where creator categories may get shoved into the first module in the tree when entering asset select mode. 2021-10-17 18:21:29 -04:00
assetImportConfigs.xml Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
main.tscript Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00