Torque3D/Engine/source/lighting
Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup
Conflicts:
	Engine/source/console/astNodes.cpp
	Engine/source/console/codeBlock.cpp
	Engine/source/console/compiledEval.cpp
	Engine/source/ts/collada/colladaAppMesh.cpp
	Engine/source/ts/tsShape.cpp
	Engine/source/ts/tsShapeConstruct.cpp
2014-12-15 12:15:55 +11:00
..
advanced Fix OpenGL changes formating. 2014-11-30 23:09:11 +01:00
basic Fix x64 builds. 2014-11-30 04:00:58 +01:00
common Merge branch 'development' into style-cleanup 2014-12-15 12:15:55 +11:00
shadowMap Reduce innecesary changes on Render Target textures. 2014-11-08 18:34:21 +01:00
lightInfo.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightInfo.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightingInterfaces.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightingInterfaces.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightManager.cpp Remove unnecesary code for handle OpenGL. 2014-11-08 18:11:35 +01:00
lightManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
lightQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowManager.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
shadowManager.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00