mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 04:34:48 +00:00
GBitmap Changes: Added all other formats to gbitmap that we support gbitmap now supports cubemaps added converters for all these other formats added stb_image_resize for extrudemips so we can extrude mipmaps for all other formats GFXTextureManager Can now directly make cubemaps and texture arrays based on the GFXTextureProfile API implementations for all functions that cubemaps and arrays needed
208 lines
6.4 KiB
C++
208 lines
6.4 KiB
C++
//-----------------------------------------------------------------------------
|
|
// Copyright (c) 2012 GarageGames, LLC
|
|
//
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
// of this software and associated documentation files (the "Software"), to
|
|
// deal in the Software without restriction, including without limitation the
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
// furnished to do so, subject to the following conditions:
|
|
//
|
|
// The above copyright notice and this permission notice shall be included in
|
|
// all copies or substantial portions of the Software.
|
|
//
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
// IN THE SOFTWARE.
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#include "math/mMath.h"
|
|
#include "gfx/bitmap/gBitmap.h"
|
|
#include "gfx/bitmap/bitmapUtils.h"
|
|
|
|
#if !defined(__MWERKS__) && defined(_MSC_VER)
|
|
#define asm _asm
|
|
#endif
|
|
|
|
//--------------------------------------------------------------------------
|
|
void bitmapExtrude5551_asm(const void *srcMip, void *mip, U32 height, U32 width)
|
|
{
|
|
const U16 *src = (const U16 *) srcMip;
|
|
U16 *dst = (U16 *) mip;
|
|
U32 stride = width << 1;
|
|
|
|
for(U32 y = 0; y < height; y++)
|
|
{
|
|
for(U32 x = 0; x < width; x++)
|
|
{
|
|
U32 a = src[0];
|
|
U32 b = src[1];
|
|
U32 c = src[stride];
|
|
U32 d = src[stride+1];
|
|
dst[x] = ((((a >> 11) + (b >> 11) + (c >> 11) + (d >> 11)) >> 2) << 11) |
|
|
((( ((a >> 6) & 0x1f) + ((b >> 6) & 0x1f) + ((c >> 6) & 0x1f) + ((d >> 6) & 0x1F) ) >> 2) << 6) |
|
|
((( ((a >> 1) & 0x1F) + ((b >> 1) & 0x1F) + ((c >> 1) & 0x1f) + ((d >> 1) & 0x1f)) >> 2) << 1);
|
|
src += 2;
|
|
}
|
|
src += stride;
|
|
dst += width;
|
|
}
|
|
}
|
|
|
|
|
|
#if defined(TORQUE_SUPPORTS_VC_INLINE_X86_ASM)
|
|
|
|
//--------------------------------------------------------------------------
|
|
void bitmapExtrudeRGB_mmx(const void *srcMip, void *mip, U32 srcHeight, U32 srcWidth)
|
|
{
|
|
if (srcHeight == 1 || srcWidth == 1) {
|
|
bitmapExtrudeRGB_c(srcMip, mip, srcHeight, srcWidth);
|
|
return;
|
|
}
|
|
|
|
U32 width = srcWidth >> 1;
|
|
U32 height = srcHeight >> 1;
|
|
|
|
if (width <= 1)
|
|
{
|
|
bitmapExtrudeRGB_c(srcMip, mip, srcHeight, srcWidth);
|
|
return;
|
|
}
|
|
|
|
U64 ZERO = 0x0000000000000000;
|
|
const U8 *src = (const U8 *) srcMip;
|
|
U8 *dst = (U8 *) mip;
|
|
U32 srcStride = (width << 1) * 3;
|
|
U32 dstStride = width * 3;
|
|
|
|
for(U32 y = 0; y < height; y++)
|
|
{
|
|
asm
|
|
{
|
|
mov eax, src
|
|
mov ebx, eax
|
|
add ebx, srcStride
|
|
mov ecx, dst
|
|
mov edx, width
|
|
|
|
//--------------------------------------
|
|
row_loop:
|
|
|
|
punpcklbw mm0, [eax]
|
|
psrlw mm0, 8
|
|
|
|
punpcklbw mm1, [eax+3]
|
|
psrlw mm1, 8
|
|
paddw mm0, mm1
|
|
|
|
punpcklbw mm1, [ebx]
|
|
psrlw mm1, 8
|
|
paddw mm0, mm1
|
|
|
|
punpcklbw mm1, [ebx+3]
|
|
psrlw mm1, 8
|
|
paddw mm0, mm1
|
|
|
|
psrlw mm0, 2
|
|
//pxor mm1, mm1
|
|
packuswb mm0, ZERO // mm1
|
|
|
|
movd [ecx], mm0
|
|
add eax, 6
|
|
add ebx, 6
|
|
add ecx, 3
|
|
dec edx
|
|
jnz row_loop
|
|
}
|
|
src += srcStride + srcStride; // advance to next line
|
|
dst += dstStride;
|
|
}
|
|
asm
|
|
{
|
|
emms
|
|
}
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
void bitmapConvertRGB_to_5551_mmx(U8 *src, U32 pixels)
|
|
{
|
|
U64 MULFACT = 0x0008200000082000; // RGB quad word multiplier
|
|
U64 REDBLUE = 0x00f800f800f800f8; // Red-Blue mask
|
|
U64 GREEN = 0x0000f8000000f800; // Green mask
|
|
U64 ALPHA = 0x0000000000010001; // 100% Alpha mask
|
|
U64 ZERO = 0x0000000000000000;
|
|
|
|
U32 evenPixels = pixels >> 1; // the MMX loop can only do an even number
|
|
U32 oddPixels = pixels & 1; // of pixels since it processes 2 at a time
|
|
|
|
U16 *dst = (U16*)src;
|
|
|
|
if (evenPixels)
|
|
{
|
|
asm
|
|
{
|
|
mov eax, src // YES, src = dst at start
|
|
mov ebx, dst // convert image in place
|
|
mov edx, evenPixels
|
|
|
|
pixel_loop2:
|
|
movd mm0, [eax] // get first 24-bit pixel
|
|
movd mm1, [eax+3] // get second 24-bit pixel
|
|
punpckldq mm0, mm1 // put second in high dword
|
|
movq mm1, mm0 // save the original data
|
|
pand mm0, REDBLUE // mask out all but the 5MSBits of red and blue
|
|
pmaddwd mm0, MULFACT // multiply each word by
|
|
// 2**13, 2**3, 2**13, 2**3 and add results
|
|
pand mm1, GREEN // mask out all but the 5MSBits of green
|
|
por mm0, mm1 // combine the red, green, and blue bits
|
|
psrld mm0, 6 // shift into position
|
|
packssdw mm0, ZERO // pack into single dword
|
|
pslld mm0, 1 // shift into final position
|
|
por mm0, ALPHA // add the alpha bit
|
|
movd [ebx], mm0
|
|
|
|
add eax, 6
|
|
add ebx, 4
|
|
dec edx
|
|
jnz pixel_loop2
|
|
|
|
mov src, eax
|
|
mov dst, ebx
|
|
emms
|
|
}
|
|
}
|
|
|
|
if (oddPixels)
|
|
{
|
|
U32 r = src[0] >> 3;
|
|
U32 g = src[1] >> 3;
|
|
U32 b = src[2] >> 3;
|
|
|
|
*dst = (b << 1) | (g << 6) | (r << 11) | 1;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
void PlatformBlitInit()
|
|
{
|
|
bitmapExtrude5551 = bitmapExtrude5551_asm;
|
|
//bitmapExtrudeRGB = bitmapExtrudeRGB_c;
|
|
|
|
if (Platform::SystemInfo.processor.properties & CPU_PROP_MMX)
|
|
{
|
|
#if defined(TORQUE_SUPPORTS_VC_INLINE_X86_ASM)
|
|
bitmapExtrudeRGB = bitmapExtrudeRGB_mmx;
|
|
bitmapConvertRGB_to_5551 = bitmapConvertRGB_to_5551_mmx;
|
|
#endif
|
|
}
|
|
}
|