Torque3D/Engine/source/forest/ts
AzaezelX e8ccb3443a try to load shapes during preload
it's half the point of the protocol
2025-07-06 19:51:55 -05:00
..
tsForestCellBatch.cpp added checks for valid pointers after locking 2013-06-30 17:51:38 +02:00
tsForestCellBatch.h rest of virtuals removed 2024-03-18 18:40:22 +00:00
tsForestItemData.cpp try to load shapes during preload 2025-07-06 19:51:55 -05:00
tsForestItemData.h rest of virtuals removed 2024-03-18 18:40:22 +00:00