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assetBrowser
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Re-enables reimport of assets if there's no external originalFilePath defined(such as due to in-place import, or file path differs from original importing machine)
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2022-08-06 14:05:02 -05:00 |
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base
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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classIcons
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Converts all game, gui editor, and system classes to utilize assets
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2021-07-19 01:07:08 -05:00 |
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componentEditor
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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convexEditor
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Fixes bounds scaling issue making the object box in the editor be double the convex's size
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2022-06-12 04:27:32 -05:00 |
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datablockEditor
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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debugger
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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decalEditor
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Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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2021-11-14 21:39:51 -06:00 |
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editorClasses
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Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination.
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2021-09-12 05:32:30 -05:00 |
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forestEditor
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lower min brushsize for forest to sub-meter levels
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2022-05-30 10:56:43 -05:00 |
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gui
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Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak.
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2022-06-09 16:29:32 -05:00 |
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guiEditor
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Fixed graphical level values to set defaultAnisotropy instead of vsync
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2022-05-11 00:58:14 -05:00 |
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levels
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Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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2022-05-31 00:26:20 -05:00 |
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MainEditor/guis
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Merge remote-tracking branch 'devhead/Preview4_0' into tsneo
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2021-08-13 20:14:39 -04:00 |
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materialEditor
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Removed unneeded default irradiance and prefilter cubemaps, and their convars
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2022-04-03 20:00:30 -05:00 |
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meshRoadEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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missionAreaEditor
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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navEditor
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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particleEditor
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Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead.
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2021-11-14 21:39:51 -06:00 |
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physicsTools
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Parametrize script extension, default to 'tscript'
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2021-01-19 21:32:31 +01:00 |
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projectImporter
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Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups
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2022-03-31 18:58:06 -05:00 |
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resources
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Removed unneeded default irradiance and prefilter cubemaps, and their convars
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2022-04-03 20:00:30 -05:00 |
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riverEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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roadEditor
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Fleshes out remaining missing editor settings entries/categories
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2022-04-05 00:29:58 -05:00 |
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shapeEditor
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Adds animations for Playerbot
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2022-06-21 00:25:03 -05:00 |
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shapes
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Added getShapeConstructorFilePath console function on shapeAsset
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2021-08-02 04:20:27 -05:00 |
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VerveEditor
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Added fallback handling to MaterialAssets if the asset was found but the matDef was not
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2021-10-28 23:52:58 -05:00 |
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VPathEditor
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Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation
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2021-12-04 22:47:10 -06:00 |
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worldEditor
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Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack.
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2022-06-05 15:35:20 -05:00 |
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fbx.sis
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Adds function to get material definition by mapTo usage
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2020-08-24 04:41:17 -05:00 |
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glb.sis
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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gltf.sis
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Import Options gui Update
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2019-05-21 01:19:35 -04:00 |
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main.tscript
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Fixes and cleans up various issues and error spam for core and tools folders
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2022-03-17 02:43:18 -05:00 |
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settings.xml
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Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic
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2022-05-31 00:26:20 -05:00 |
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tools.module
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followup: readd, and rename the module.ScriptFile entries to thier lower case
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2021-07-20 12:15:05 -05:00 |
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tools.tscript
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followup: readd, and rename the module.ScriptFile entries to thier lower case
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2021-07-20 12:15:05 -05:00 |