Torque3D/Templates/BaseGame/game/tools
2022-08-06 14:05:02 -05:00
..
assetBrowser Re-enables reimport of assets if there's no external originalFilePath defined(such as due to in-place import, or file path differs from original importing machine) 2022-08-06 14:05:02 -05:00
base Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00
classIcons Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
componentEditor Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
convexEditor Fixes bounds scaling issue making the object box in the editor be double the convex's size 2022-06-12 04:27:32 -05:00
datablockEditor Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00
debugger Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
decalEditor Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
editorClasses Adds handling for drag-and-drop import of files even if asset browser is not open. If world or gui editor are the active controls, then it will injest the incoming files and prompt what their destination module and path will be via a new popup window. After clicking OK, import continues into that destination. 2021-09-12 05:32:30 -05:00
forestEditor lower min brushsize for forest to sub-meter levels 2022-05-30 10:56:43 -05:00
gui Fixes cleanup handling on guiBitmapButtonCtrl and guiGameSettingsCtrl to release the bound textures like other GUI controls when they sleep, avoiding a texture object leak. 2022-06-09 16:29:32 -05:00
guiEditor Fixed graphical level values to set defaultAnisotropy instead of vsync 2022-05-11 00:58:14 -05:00
levels Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 2022-05-31 00:26:20 -05:00
MainEditor/guis Merge remote-tracking branch 'devhead/Preview4_0' into tsneo 2021-08-13 20:14:39 -04:00
materialEditor Removed unneeded default irradiance and prefilter cubemaps, and their convars 2022-04-03 20:00:30 -05:00
meshRoadEditor Fleshes out remaining missing editor settings entries/categories 2022-04-05 00:29:58 -05:00
missionAreaEditor Added fallback handling to MaterialAssets if the asset was found but the matDef was not 2021-10-28 23:52:58 -05:00
navEditor Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00
particleEditor Shifts utilization of gui elements in editors that point to 'normal' image assets to utilize generated previews instead. 2021-11-14 21:39:51 -06:00
physicsTools Parametrize script extension, default to 'tscript' 2021-01-19 21:32:31 +01:00
projectImporter Fixes assignment of the mapTo field for terrain FX materials to point to the assetId rather than just the assetName, fixing the material mapping lookups 2022-03-31 18:58:06 -05:00
resources Removed unneeded default irradiance and prefilter cubemaps, and their convars 2022-04-03 20:00:30 -05:00
riverEditor Fleshes out remaining missing editor settings entries/categories 2022-04-05 00:29:58 -05:00
roadEditor Fleshes out remaining missing editor settings entries/categories 2022-04-05 00:29:58 -05:00
shapeEditor Adds animations for Playerbot 2022-06-21 00:25:03 -05:00
shapes Added getShapeConstructorFilePath console function on shapeAsset 2021-08-02 04:20:27 -05:00
VerveEditor Added fallback handling to MaterialAssets if the asset was found but the matDef was not 2021-10-28 23:52:58 -05:00
VPathEditor Removes the Library tabs from the World and GUI editors to avoid confusion. Adjusts the creation namespace from ECreatorWindow to a dummy object ObjectCreator to handle invoking for creation 2021-12-04 22:47:10 -06:00
worldEditor Adds sanity check on UINavigation to avoid crashes if there are no pages in the stack. 2022-06-05 15:35:20 -05:00
fbx.sis Adds function to get material definition by mapTo usage 2020-08-24 04:41:17 -05:00
glb.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
gltf.sis Import Options gui Update 2019-05-21 01:19:35 -04:00
main.tscript Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00
settings.xml Cleans up the ExampleModule to have up-to-date examples of module init'ing, game modes, levels and basic input logic 2022-05-31 00:26:20 -05:00
tools.module followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00
tools.tscript followup: readd, and rename the module.ScriptFile entries to thier lower case 2021-07-20 12:15:05 -05:00