Torque3D/Engine/source/gfx
DavidWyand-GG 30144a9f98 TheoraTextureObject
Places a theora video onto a named texture surface that may be used by
any material.  Allows for the video to play, pause, stop, loop, and for
the source video to be changed at any time.

Based on this resource:
http://www.garagegames.com/community/resources/view/21019
2013-04-23 11:24:05 -04:00
..
bitmap Merge pull request #243 from thecelloman/updatesquish 2013-03-10 11:36:02 -07:00
D3D9 GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gl Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
Null Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sim Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
test Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
util Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
video TheoraTextureObject 2013-04-23 11:24:05 -04:00
genericConstBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
genericConstBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gFont.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gFont.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxAdapter.h GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gfxAPI.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxAPI.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCardProfile.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCardProfile.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCubemap.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxCubemap.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDebugEvent.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDevice.cpp Side by side rendering 2013-04-09 15:19:18 -04:00
gfxDevice.h Side by side rendering 2013-04-09 15:19:18 -04:00
gfxDeviceStatistics.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDeviceStatistics.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDrawUtil.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxDrawUtil.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxEnums.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFence.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFence.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFontRenderBatcher.cpp Fix for Issue #116 for Crash with unicode 2012-11-05 19:16:25 -05:00
gfxFontRenderBatcher.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFormatUtils.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxFormatUtils.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxInit.cpp GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gfxInit.h GFX now handles non-default adapters 2013-04-09 12:50:17 -04:00
gfxOcclusionQuery.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxOcclusionQuery.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxPrimitiveBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxPrimitiveBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxResource.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxResource.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxShader.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxShader.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStateBlock.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStateBlock.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStringEnumTranslate.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStringEnumTranslate.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStructs.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxStructs.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTarget.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTarget.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureHandle.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureHandle.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureManager.cpp Fix texture and object console paths 2013-04-09 10:05:57 -04:00
gfxTextureManager.h Remove hard coded paths pass 1 2013-01-30 14:09:23 -05:00
gfxTextureObject.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureObject.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureProfile.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTextureProfile.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxTransformSaver.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexBuffer.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexBuffer.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexColor.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexColor.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexFormat.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexFormat.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexTypes.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
gfxVertexTypes.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
primBuilder.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
primBuilder.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
screenshot.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
screenshot.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00