Torque3D/Engine/source/gui/core
AtomicWalrus 75625dc679 Reverse depth & 32F buffer format
-Adds reversed depth projection model, dramatically increasing depth buffer effective resolution.
-Adds 32F depth 8U stencil format GFXFormatD32FS8X24 (following DX naming conventions). Note this is a 64-bit format, and likely not suitable for mobile platforms. Revert to GFXFormatD24S8 in renderManager.tscript for mobile & "ancient" platforms.
-Corrects alignment of texture type details array.
2023-04-14 20:13:28 -06:00
..
guiArrayCtrl.cpp
guiArrayCtrl.h
guiCanvas.cpp
guiCanvas.h
guiControl.cpp
guiControl.h
guiDefaultControlRender.cpp
guiDefaultControlRender.h
guiOffscreenCanvas.cpp
guiOffscreenCanvas.h
guiScriptNotifyControl.cpp
guiScriptNotifyControl.h
guiTypes.cpp
guiTypes.h