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Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer. |
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| README | ||
OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. Documentation for the API is available in the wiki: https://github.com/ValveSoftware/openvr/wiki/API-Documentation More information on OpenVR and SteamVR can be found on http://steamvr.com