Torque3D/Engine/lib/bullet/examples/ExampleBrowser/EmptyBrowser.h
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

45 lines
703 B
C++

#ifndef EMPTY_BROWSER
#define EMPTY_BROWSER
#include "ExampleBrowserInterface.h"
#include "EmptyExample.h"
class EmptyBrowser : public ExampleBrowserInterface
{
public:
EmptyExample m_emptyExample;
virtual CommonExampleInterface* getCurrentExample()
{
return &m_emptyExample;
}
EmptyBrowser(class ExampleEntries* examples)
{
}
virtual bool init(int /*argc*/, char* argv[])
{
return true;
}
virtual void update(float deltaTime)
{
m_emptyExample.stepSimulation(deltaTime);
}
virtual void updateGraphics()
{
}
virtual bool requestedExit()
{
return false;
}
virtual void setSharedMemoryInterface(class SharedMemoryInterface* sharedMem)
{
}
};
#endif //EMPTY_BROWSER