Torque3D - Game Engine
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marauder2k7 2ca11b4a94 remove all stage specifics and dynamic naming
always running into issues with this as at times features are coming in with a different index and that affects how another stage is interacting with that shader. This produces alot more shaders, previous run with these was around 500 but without it is producing over 800 (this includes tso compiled output)

This may be something that will only work for the shadernodes as users will be designing those.
2025-12-10 14:17:51 +00:00
.github we should be failing on error 2025-11-16 14:19:01 +00:00
Engine remove all stage specifics and dynamic naming 2025-12-10 14:17:51 +00:00
My Projects changed readme 2014-03-19 02:20:35 +01:00
Templates Update utility.tscript 2025-12-09 18:58:58 -07:00
Tools Update portfile.cmake 2025-10-29 14:15:25 +00:00
.editorconfig Fix GitHub Workflow 2023-04-08 00:57:03 +02:00
.gitattributes Update gitattributes with some text files for avoid EOF problems with Git. 2014-12-06 01:18:41 +01:00
.gitignore Adds the D3DCompiler_47.dll to ensure it's packed and ready for projects when publishing 2023-11-23 12:46:55 -06:00
.travis.yml travis test whether compilation works on mac and linux 2019-01-10 12:39:27 +01:00
CMakeLists.txt revert cmake part 2025-10-08 15:06:55 -05:00
CODE_OF_CONDUCT.md Create CODE_OF_CONDUCT.md 2022-04-16 16:00:34 -05:00
CONTRIBUTING.md forgot to remove section 2020-06-13 09:20:14 -04:00
LICENSE.md Update LICENSE.md 2024-02-21 16:32:29 +00:00
README.md Fix docs link 2024-01-15 16:39:11 +01:00
vcpkg.json usse vcpkg just for the libsndfile build chain 2025-10-29 01:40:27 +00:00

Torque3D

MIT Licensed Open Source version of Torque3D from GarageGames

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Build Status:

Windows Build

Linux Build

MacOSX Build

More Information

Extras: Torque3D Resources | Awesome Torque3D

Pre-compiled Version

In addition to GitHub we also have a couple of pre-packaged files for you to download if you would prefer to not compile the code yourself. They are available from the Torque3D Binaries repo.

License

All assets and code are under the license