Torque3D/Templates/BaseGame/game/tools/resources
JeffR 2c999008f1 Fixes and cleans up various issues and error spam for core and tools folders
Also:
Fixes error spam about CreatorIconArray
Fixes error spam about duplicate uses of various materials
Converts a number of materials to be packed into the mat assets for cleanliness and preventing unwanted duplicate exec's
Removed some extraneous misconvert '.asset.taml' files
Fixes 'cannot compile shader' error when trying to use the viz modes
Fixed a some instances of guiControlProfiles not being actually defined
Fixed some instances of guiControlProfiles being duplicated
2022-03-17 02:43:18 -05:00
..
.gitignore Initial implementation of the new Base Game Template and some starting modules. 2017-02-24 02:40:56 -06:00
checkerboard.png Force proper update of box probe when attenuation changes 2019-08-19 01:14:34 -05:00
checkerboard_image.asset.taml Converts all game, gui editor, and system classes to utilize assets 2021-07-19 01:07:08 -05:00
previewSphereShape.asset.taml Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 2021-12-24 17:26:45 -06:00
previewSphereShape.dae Updates the handling of the baking of shape asset previews to generate them with support for view angle control to improve visibility, as well as supporting overriding of a material in the preview bake 2021-12-24 17:26:45 -06:00
reflectionProbePreviewP.hlsl Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
reflectionProbePreviewV.hlsl Updating BaseGame to work with PBR, and a PBR example module 2019-05-08 01:27:51 -05:00
ReflectProbePreviewMat.asset.taml Fixes and cleans up various issues and error spam for core and tools folders 2022-03-17 02:43:18 -05:00