mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Also: Fixes error spam about CreatorIconArray Fixes error spam about duplicate uses of various materials Converts a number of materials to be packed into the mat assets for cleanliness and preventing unwanted duplicate exec's Removed some extraneous misconvert '.asset.taml' files Fixes 'cannot compile shader' error when trying to use the viz modes Fixed a some instances of guiControlProfiles not being actually defined Fixed some instances of guiControlProfiles being duplicated
239 lines
7.7 KiB
Plaintext
239 lines
7.7 KiB
Plaintext
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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function initializeConvexEditor()
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{
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echo(" % - Initializing Sketch Tool");
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exec( "./convexEditor." @ $TorqueScriptFileExtension );
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exec( "./convexEditorGui.gui" );
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exec( "./convexEditorToolbar.ed.gui" );
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exec( "./convexEditorGui." @ $TorqueScriptFileExtension );
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exec( "./convexEditorSidebarGui.gui" );
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ConvexEditorGui.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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ConvexEditorTreeWindow.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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EditorGui.add( ConvexEditorGui );
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EditorGui.add( ConvexEditorOptionsWindow );
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EditorGui.add( ConvexEditorTreeWindow );
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EditorGui.add( ConvexEditorOptionsWindow );
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new ScriptObject( ConvexEditorPlugin )
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{
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superClass = "EditorPlugin";
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editorGui = ConvexEditorGui;
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};
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// Note that we use the WorldEditor's Toolbar.
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%map = new ActionMap();
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%map.bindCmd( keyboard, "1", "ConvexEditorNoneModeBtn.performClick();", "" ); // Select
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%map.bindCmd( keyboard, "2", "ConvexEditorMoveModeBtn.performClick();", "" ); // Move
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%map.bindCmd( keyboard, "3", "ConvexEditorRotateModeBtn.performClick();", "" );// Rotate
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%map.bindCmd( keyboard, "4", "ConvexEditorScaleModeBtn.performClick();", "" ); // Scale
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ConvexEditorPlugin.map = %map;
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ConvexEditorPlugin.initSettings();
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}
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function ConvexEditorPlugin::onWorldEditorStartup( %this )
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{
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// Add ourselves to the window menu.
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%accel = EditorGui.addToEditorsMenu( "Sketch Tool", "", ConvexEditorPlugin );
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// Add ourselves to the ToolsToolbar
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%tooltip = "Sketch Tool (" @ %accel @ ")";
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EditorGui.addToToolsToolbar( "ConvexEditorPlugin", "ConvexEditorPalette", "ToolsModule:convex_editor_btn_n_image", %tooltip );
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//connect editor windows
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GuiWindowCtrl::attach( ConvexEditorOptionsWindow, ConvexEditorTreeWindow);
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// Allocate our special menu.
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// It will be added/removed when this editor is activated/deactivated.
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if ( !isObject( ConvexActionsMenu ) )
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{
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singleton PopupMenu( ConvexActionsMenu )
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{
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superClass = "MenuBuilder";
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barTitle = "Sketch";
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Item[0] = "Hollow Selected Shape" TAB "" TAB "ConvexEditorGui.hollowSelection();";
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item[1] = "Recenter Selected Shape" TAB "" TAB "ConvexEditorGui.recenterSelection();";
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};
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}
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%this.popupMenu = ConvexActionsMenu;
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exec( "./convexEditorSettingsTab.ed.gui" );
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//ESettingsWindow.addTabPage( EConvexEditorSettingsPage );
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ESettingsWindow.addEditorSettingsPage("ConvexEditor", "Convex Editor");
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}
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function ConvexEditorPlugin::onActivated( %this )
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{
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%this.readSettings();
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EditorGui.bringToFront( ConvexEditorGui );
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ConvexEditorGui.setVisible( true );
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EditorGuiToolbarStack.remove( EWorldEditorToolbar );
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EditorGuiToolbarStack.add( ConvexEditorToolbar );
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ConvexEditorOptionsWindow.setVisible( true );
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ConvexEditorGui.makeFirstResponder( true );
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%this.map.push();
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// Set the status bar here until all tool have been hooked up
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EditorGuiStatusBar.setInfo( "Sketch Tool." );
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EditorGuiStatusBar.setSelection( "" );
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// Add our menu.
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EditorGui.menuBar.insert( ConvexActionsMenu, EditorGui.menuBar.dynamicItemInsertPos );
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// Sync the pallete button state with the gizmo mode.
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%mode = GlobalGizmoProfile.mode;
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switch$ (%mode)
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{
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case "None":
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ConvexEditorNoneModeBtn.performClick();
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case "Move":
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ConvexEditorMoveModeBtn.performClick();
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case "Rotate":
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ConvexEditorRotateModeBtn.performClick();
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case "Scale":
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ConvexEditorScaleModeBtn.performClick();
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}
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Parent::onActivated( %this );
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}
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function ConvexEditorPlugin::onDeactivated( %this )
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{
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%this.writeSettings();
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ConvexEditorGui.setVisible( false );
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EditorGuiToolbarStack.add( EWorldEditorToolbar );
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EditorGuiToolbarStack.remove( ConvexEditorToolbar );
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ConvexEditorTreeWindow.setVisible( false );
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ConvexEditorOptionsWindow.setVisible( false );
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%this.map.pop();
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// Remove our menu.
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EditorGui.menuBar.remove( ConvexActionsMenu );
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Parent::onDeactivated( %this );
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}
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function ConvexEditorPlugin::onEditMenuSelect( %this, %editMenu )
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{
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%hasSelection = false;
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if ( ConvexEditorGui.hasSelection() )
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%hasSelection = true;
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%editMenu.enableItem( 3, false ); // Cut
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%editMenu.enableItem( 4, false ); // Copy
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%editMenu.enableItem( 5, false ); // Paste
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%editMenu.enableItem( 6, %hasSelection ); // Delete
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%editMenu.enableItem( 8, %hasSelection ); // Deselect
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}
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function ConvexEditorPlugin::handleDelete( %this )
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{
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ConvexEditorGui.handleDelete();
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}
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function ConvexEditorPlugin::handleDeselect( %this )
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{
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ConvexEditorGui.handleDeselect();
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}
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function ConvexEditorPlugin::handleCut( %this )
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{
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//WorldEditorInspectorPlugin.handleCut();
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}
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function ConvexEditorPlugin::handleCopy( %this )
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{
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//WorldEditorInspectorPlugin.handleCopy();
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}
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function ConvexEditorPlugin::handlePaste( %this )
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{
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//WorldEditorInspectorPlugin.handlePaste();
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}
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function ConvexEditorPlugin::isDirty( %this )
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{
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return ConvexEditorGui.isDirty;
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}
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function ConvexEditorPlugin::onSaveMission( %this, %missionFile )
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{
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if( ConvexEditorGui.isDirty )
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{
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getScene(0).save( %missionFile );
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ConvexEditorGui.isDirty = false;
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}
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}
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//-----------------------------------------------------------------------------
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// Settings
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//-----------------------------------------------------------------------------
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function ConvexEditorPlugin::initSettings( %this )
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{
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EditorSettings.beginGroup( "ConvexEditor", true );
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EditorSettings.setDefaultValue( "MaterialName", "Prototyping:WallOrange" );
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EditorSettings.endGroup();
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}
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function ESettingsWindow::getConvexEditorSettings(%this)
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{
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SettingsInspector.startGroup("General");
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SettingsInspector.addSettingsField("ConvexEditor/MaterialName", "Default Material Asset Name", "TypeMaterialAssetId", "");
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SettingsInspector.endGroup();
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}
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function ConvexEditorPlugin::readSettings( %this )
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{
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EditorSettings.beginGroup( "ConvexEditor", true );
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ConvexEditorGui.materialName = EditorSettings.value("MaterialName");
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EditorSettings.endGroup();
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}
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function ConvexEditorPlugin::writeSettings( %this )
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{
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EditorSettings.beginGroup( "ConvexEditor", true );
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EditorSettings.setValue( "MaterialName", ConvexEditorGui.materialName );
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EditorSettings.endGroup();
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}
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