Torque3D/Templates/BaseGame/game/tools/assetBrowser
Areloch bf5b26f734 Assetifies MeshRoad, Decal Road, and the material slot of GroundCover
Creates a networked and non-networked variant of DECLARE_MATERIALASSET macro
2021-01-03 08:58:53 -06:00
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art Added/Improved some asset type icons 2020-07-11 16:49:06 -05:00
guis Fixes regression of Select Asset Path selection 2020-09-08 01:22:57 -05:00
scripts Assetifies MeshRoad, Decal Road, and the material slot of GroundCover 2021-01-03 08:58:53 -06:00
assetImportConfigs.xml Adjusts Asset Importer logic when looking up and saving out a newly created ShapeConstructor so that it doesn't duplicate a definition it one already exists. 2020-12-18 00:55:01 -06:00
main.cs Added autosave logic to the world editor. Via a schedule, it will autosave to tool/autosave to create a backup of the current dirty scene 2020-08-30 04:59:26 -05:00