Torque3D/Engine/source/scene/zones
2023-09-26 12:03:51 -05:00
..
scenePolyhedralZone.cpp Fix for Issue #136 for Zoning Bug 2012-11-08 18:19:33 -05:00
scenePolyhedralZone.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneRootZone.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneRootZone.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneSimpleZone.cpp add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector 2023-01-27 01:13:15 -06:00
sceneSimpleZone.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
sceneTraversalState.cpp Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneTraversalState.h Engine directory for ticket #1 2012-09-19 11:15:01 -04:00
sceneZoneSpace.cpp Basic zone code refactor using lists instead of linked lists 2023-09-26 12:03:51 -05:00
sceneZoneSpace.h Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy 2017-06-23 11:36:20 -05:00
sceneZoneSpaceManager.cpp Correct zone insertion logic 2023-09-26 12:03:51 -05:00
sceneZoneSpaceManager.h Correct zone insertion logic 2023-09-26 12:03:51 -05:00