Torque3D/Engine/source/platformWin32/threads/mutex.cpp
2012-09-19 11:15:01 -04:00

75 lines
2.7 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/threads/mutex.h"
#include "platformWin32/platformWin32.h"
#include "core/util/safeDelete.h"
//-----------------------------------------------------------------------------
// Mutex Data
//-----------------------------------------------------------------------------
struct PlatformMutexData
{
CRITICAL_SECTION mCriticalSection;
};
//-----------------------------------------------------------------------------
// Constructor/Destructor
//-----------------------------------------------------------------------------
Mutex::Mutex()
{
mData = new PlatformMutexData;
InitializeCriticalSection( &mData->mCriticalSection );
}
Mutex::~Mutex()
{
AssertFatal( TryEnterCriticalSection( &mData->mCriticalSection ), "Mutex::~Mutex - Critical section is locked!" );
DeleteCriticalSection( &mData->mCriticalSection );
SAFE_DELETE( mData );
}
//-----------------------------------------------------------------------------
// Public Methods
//-----------------------------------------------------------------------------
bool Mutex::lock( bool block )
{
AssertFatal( mData, "Mutex::lock - No data!" );
if( !block )
return TryEnterCriticalSection( &mData->mCriticalSection );
else
{
EnterCriticalSection( &mData->mCriticalSection );
return true;
}
}
void Mutex::unlock()
{
AssertFatal( mData, "Mutex::unlock - No data!" );
LeaveCriticalSection( &mData->mCriticalSection );
}