Torque3D/Tools/projectGenerator/classes/Solution.php
2012-09-19 11:22:58 -04:00

160 lines
5 KiB
PHP

<?php
//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
//
// Solution info container
//
class Solution
{
public $name;
public $guid;
public $project_refs = array();
public $project_extRefs = array();
public $outputs = array();
public function Solution( $name, $guid, $outputs = null )
{
$this->name = $name;
$this->guid = $guid;
$this->setOutputs( $outputs );
}
public function addProjectRef( $pname )
{
array_push( $this->project_refs, $pname );
}
public function addSolutionProjectRefExt( $pname, $ppath, $pguid )
{
$v = array();
$v[0] = $ppath;
$v[1] = $pguid;
// This is the project GUID for a C# project
// TODO: Add support for C++ projects if need to add them
// as an external project, to date this hasn't been necessary
$v[2] = "{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}";
$this->project_extRefs[$pname] = $v;
}
public function setOutputs( $outputs )
{
if( isset( $outputs ) )
$this->outputs = array_merge( $this->outputs, $outputs );
}
public function generate( $tpl, $platform, $root_dir )
{
// Project container for templates
$projects = array();
$refs = array();
// make sure that startup project is the first in the solution
if (getGameProjectName())
array_push( $refs, getGameProjectName() );
foreach( $this->project_refs as $pname )
{
if (getGameProjectName() && $pname == getGameProjectName())
continue;
array_push( $refs, $pname );
}
// Look up each project ref and add its info to the list
foreach( $refs as $pname )
{
$project = Generator::lookupProjectByName( $pname );
if( isset( $project ) )
{
echo( " - project ref: " . $pname . " = " . $project->guid . "\n" );
array_push( $projects, $project );
// Let the project update any dependencies
$project->validateDependencies();
}
else
trigger_error( "Solution::generate() - project ref not found: " . $pname . "\n", E_USER_ERROR );
}
// No use going forward if there were no projects for this solution is there?
// (Would we ever want to generate an empty solution at all?)
if( count( $projects ) == 0 )
{
echo( "Solution::generate() - no project refs found for solution: " . $this->name . "\n" );
continue;
}
//
//sort( $projects );
// Set smarty params that dont change during loop once here
$tpl->assign_by_ref( "solution_guid", $this->guid );
$tpl->assign_by_ref( "projects", $projects );
$tpl->assign_by_ref( "projectExtRefs", $this->project_extRefs );
// Generate a solution file for all outputs for this solution
foreach( $this->outputs as $output )
{
// Supported platform?
if( !$output->supportsPlatform( $platform ) )
{
//echo( " # Skipping output: '$outputName'.\n" );
continue;
}
// Reset to base dir
chdir( $root_dir );
// Then offset
if( !FileUtil::prepareOutputDir( $output->output_dir ) || !$output->template_sln )
continue;
$outfile = $this->name . $output->solution_ext;
echo( " - Writing solution file: " . $output->output_dir . "/" . $outfile );
// Project filenames are <projectname>.<outputext> where ext is set per output.
// The template builds each project output using the project name and this ext.
$tpl->assign_by_ref( "project_ext", $output->output_ext );
if( $f = fopen( $outfile, 'w' ) )
{
fputs( $f, $tpl->fetch( $output->template_sln ) );
fclose( $f );
echo( " - success " . "\n" );
}
else
trigger_error( "\nCould not write output file: " . $outfile, E_USER_ERROR );
}
}
}
?>