Torque3D/Engine/source/gfx/D3D9/gfxD3D9CardProfiler.cpp

161 lines
5.4 KiB
C++

//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "gfx/D3D9/gfxD3D9Device.h"
#include "console/console.h"
#include "gfx/primBuilder.h"
#include "gfx/D3D9/gfxD3D9CardProfiler.h"
#include "gfx/D3D9/gfxD3D9EnumTranslate.h"
#ifdef TORQUE_OS_WIN
#include "platformWin32/videoInfo/wmiVideoInfo.h"
#endif
GFXD3D9CardProfiler::GFXD3D9CardProfiler(U32 adapterIndex) : GFXCardProfiler()
{
mAdapterOrdinal = adapterIndex;
}
GFXD3D9CardProfiler::~GFXD3D9CardProfiler()
{
}
void GFXD3D9CardProfiler::init()
{
mD3DDevice = dynamic_cast<GFXD3D9Device *>(GFX)->getDevice();
AssertISV( mD3DDevice, "GFXD3D9CardProfiler::init() - No D3D9 Device found!");
// Grab the caps so we can get our adapter ordinal and look up our name.
D3DCAPS9 caps;
D3D9Assert(mD3DDevice->GetDeviceCaps(&caps), "GFXD3D9CardProfiler::init - failed to get device caps!");
#ifdef TORQUE_OS_XENON
mCardDescription = "Xbox360 GPU";
mChipSet = "ATI";
mVersionString = String::ToString(_XDK_VER);
mVideoMemory = 512 * 1024 * 1024;
#else
WMIVideoInfo wmiVidInfo;
if( wmiVidInfo.profileAdapters() )
{
const PlatformVideoInfo::PVIAdapter &adapter = wmiVidInfo.getAdapterInformation( caps.AdapterOrdinal );
mCardDescription = adapter.description;
mChipSet = adapter.chipSet;
mVersionString = adapter.driverVersion;
mVideoMemory = adapter.vram;
}
#endif
Parent::init();
}
void GFXD3D9CardProfiler::setupCardCapabilities()
{
// Get the D3D device caps
D3DCAPS9 caps;
mD3DDevice->GetDeviceCaps(&caps);
setCapability( "autoMipMapLevel", ( caps.Caps2 & D3DCAPS2_CANAUTOGENMIPMAP ? 1 : 0 ) );
setCapability( "maxTextureWidth", caps.MaxTextureWidth );
setCapability( "maxTextureHeight", caps.MaxTextureHeight );
setCapability( "maxTextureSize", getMin( (U32)caps.MaxTextureWidth, (U32)caps.MaxTextureHeight) );
bool canDoLERPDetailBlend = ( caps.TextureOpCaps & D3DTEXOPCAPS_LERP ) && ( caps.MaxTextureBlendStages > 1 );
bool canDoFourStageDetailBlend = ( caps.TextureOpCaps & D3DTEXOPCAPS_SUBTRACT ) &&
( caps.PrimitiveMiscCaps & D3DPMISCCAPS_TSSARGTEMP ) &&
( caps.MaxTextureBlendStages > 3 );
setCapability( "lerpDetailBlend", canDoLERPDetailBlend );
setCapability( "fourStageDetailBlend", canDoFourStageDetailBlend );
}
bool GFXD3D9CardProfiler::_queryCardCap(const String &query, U32 &foundResult)
{
return 0;
}
bool GFXD3D9CardProfiler::_queryFormat( const GFXFormat fmt, const GFXTextureProfile *profile, bool &inOutAutogenMips )
{
LPDIRECT3D9 pD3D = static_cast<GFXD3D9Device *>(GFX)->getD3D();
D3DDISPLAYMODE displayMode = static_cast<GFXD3D9Device *>(GFX)->getDisplayMode();
DWORD usage = 0;
D3DRESOURCETYPE rType = D3DRTYPE_TEXTURE;
D3DFORMAT adapterFormat = displayMode.Format;
D3DFORMAT texFormat = GFXD3D9TextureFormat[fmt];
#if defined(TORQUE_OS_XENON)
inOutAutogenMips = false;
adapterFormat = D3DFMT_A8B8G8R8;
if(profile->isRenderTarget())
{
texFormat = (D3DFORMAT)MAKELEFMT(texFormat);
}
#else
if( profile->isRenderTarget() )
usage |= D3DUSAGE_RENDERTARGET;
else if( profile->isZTarget() )
{
usage |= D3DUSAGE_DEPTHSTENCIL;
rType = D3DRTYPE_SURFACE;
}
if( inOutAutogenMips )
usage |= D3DUSAGE_AUTOGENMIPMAP;
#endif
// Early-check to see if the enum translation table has an unsupported value
if(texFormat == (_D3DFORMAT)GFX_UNSUPPORTED_VAL)
return false;
HRESULT hr = pD3D->CheckDeviceFormat( mAdapterOrdinal, D3DDEVTYPE_HAL,
adapterFormat, usage, rType, texFormat );
bool retVal = SUCCEEDED( hr );
#if !defined(TORQUE_OS_XENON)
// If check device format failed, and auto gen mips were requested, try again
// without autogen mips.
if( !retVal && inOutAutogenMips )
{
usage ^= D3DUSAGE_AUTOGENMIPMAP;
hr = pD3D->CheckDeviceFormat( mAdapterOrdinal, D3DDEVTYPE_HAL,
adapterFormat, usage, D3DRTYPE_TEXTURE, GFXD3D9TextureFormat[fmt] );
retVal = SUCCEEDED( hr );
// If this one passed, auto gen mips are not supported with this format,
// so set the variable properly
if( retVal )
inOutAutogenMips = false;
}
#endif
return retVal;
}