mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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167 lines
6.6 KiB
C++
167 lines
6.6 KiB
C++
//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifndef _PROPERTYPARSING_H_
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#define _PROPERTYPARSING_H_
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class ColorI;
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class ColorF;
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class Point2I;
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class Point2F;
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class Point3F;
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class Point4F;
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class Point3I;
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class Point4I;
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class RectI;
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class RectF;
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class Box3I;
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class Box3F;
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class MatrixF;
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class AngAxisF;
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class QuatF;
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class String;
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class FileName;
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class SimObject;
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class SimObjectType;
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template<class T> class Vector;
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//-----------------------------------------------------------------------------
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// String scan/print methods
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//
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// Macros in propertyImplementation.h point the ConcretePropertyDefinition scan/print delegates to these functions.
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//
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namespace PropertyInfo
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{
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// String
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bool default_scan(const String &data, String & result);
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bool default_print(String & result, const String & data);
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// Bool
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bool default_scan(const String &data, bool & result);
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bool default_print(String & result, const bool & data);
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// S32/F32/U32
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bool default_scan(const String &data, F32 & result);
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bool default_print(String & result, const F32 & data);
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bool default_scan(const String &data, U32 & result);
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bool default_print(String & result, const U32 & data);
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bool default_scan(const String &data, S32 & result);
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bool default_print(String & result, const S32 & data);
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// Vector<S32/F32/U32>
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bool default_scan(const String &data, Vector<F32> & result);
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bool default_print(String & result, const Vector<F32> & data);
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bool default_scan(const String &data, Vector<U32> & result);
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bool default_print(String & result, const Vector<U32> & data);
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bool default_scan(const String &data, Vector<S32> & result);
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bool default_print(String & result, const Vector<S32> & data);
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// Math Points
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bool default_scan(const String &data, Point2F & result);
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bool default_print(String & result, const Point2F & data);
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bool default_scan(const String &data, Point2I & result);
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bool default_print(String & result, const Point2I & data);
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bool default_scan(const String &data, Point3F & result);
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bool default_print(String & result, const Point3F & data);
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bool default_scan(const String &data, Point3I & result);
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bool default_print(String & result, const Point3I & data);
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bool default_scan(const String &data, Point4F & result);
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bool default_print(String & result, const Point4F & data);
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bool default_scan(const String &data, Point4I & result);
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bool default_print(String & result, const Point4I & data);
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// Math Boxs & Rectangles
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bool default_scan(const String &data, RectI & result);
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bool default_print(String & result, const RectI & data);
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bool default_scan(const String &data, RectF & result);
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bool default_print(String & result, const RectF & data);
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bool default_scan(const String &data, Box3I & result);
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bool default_print(String & result, const Box3I & data);
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bool default_scan(const String &data, Box3F & result);
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bool default_print(String & result, const Box3F & data);
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//-----------------------------------------------------------------------------
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bool default_scan( const String &data, AngAxisF & result );
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bool default_print( String & result, const AngAxisF & data );
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bool default_scan( const String &data, QuatF & result );
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bool default_print( String & result, const QuatF & data );
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bool default_scan( const String &data, MatrixF & result );
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bool default_print( String & result, const MatrixF & data );
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// Colors
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bool default_scan(const String &data, ColorF & result);
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bool default_print(String & result, const ColorF & data);
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bool default_scan(const String &data, ColorI & result);
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bool default_print(String & result, const ColorI & data);
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// filename handler
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bool default_scan(const String &data, FileName & result);
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bool default_print(String & result, const FileName & data);
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// SimObjectType
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bool default_scan(const String &data, SimObjectType & result);
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bool default_print(String & result, SimObjectType const & data);
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// SimObject
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bool default_scan(const String &data, SimObject * & result);
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bool default_print(String & result, SimObject * const & data);
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template<class T>
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inline bool typed_simobject_scan(const String &data, T * & result)
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{
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SimObject * obj;
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result = default_scan(data,obj)? dynamic_cast<T*>(obj) : NULL;
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return result;
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}
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template<class T>
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inline bool typed_simobject_print(String & result, T * const & data)
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{
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return default_print(result,data);
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}
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bool hex_scan(const String & string, U32 & hex);
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bool hex_print(String & string, const U32 & hex);
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bool hex_scan(const String & string, S32 & hex);
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bool hex_print(String & string, const S32 & hex);
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bool hex_scan(const String & string, U16 & hex);
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bool hex_print(String & string, const U16 & hex);
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bool hex_scan(const String & string, S16 & hex);
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bool hex_print(String & string, const S16 & hex);
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bool hex_scan(const String & string, U8 & hex);
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bool hex_print(String & string, const U8 & hex);
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bool hex_scan(const String & string, S8 & hex);
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bool hex_print(String & string, const S8 & hex);
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bool default_print(String & result, SimObjectType * const & data);
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}
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// Default Scan/print definition
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#define DEFINE_PROPERTY_DEFAULT_PRINT(dataType) bool PropertyInfo::default_print(String & resultString, dataType const & dataTyped)
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#define DEFINE_PROPERTY_DEFAULT_SCAN(dataType) bool PropertyInfo::default_scan(const String &dataString, dataType & resultTyped)
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#endif // _PROPERTYPARSING_H_
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