Torque3D/Engine/lib/sdl
2016-11-08 20:49:49 -06:00
..
acinclude Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
build-scripts Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
cmake Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
debian Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
include Updates SDL to 2.0.5 2016-11-08 20:49:49 -06:00
src Updates SDL to 2.0.5 2016-11-08 20:49:49 -06:00
test Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
VisualC Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
Xcode Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
Android.mk Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
autogen.sh Add library SDL2 2015-01-18 21:05:38 +01:00
BUGS.txt Add library SDL2 2015-01-18 21:05:38 +01:00
cmake_uninstall.cmake.in Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
CMakeLists.txt MacOS platform support. 2016-09-28 11:09:48 +10:00
configure Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
configure.in Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
COPYING.txt Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
CREDITS.txt Add library SDL2 2015-01-18 21:05:38 +01:00
INSTALL.txt Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
Makefile.in Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
Makefile.minimal Add library SDL2 2015-01-18 21:05:38 +01:00
Makefile.pandora Add library SDL2 2015-01-18 21:05:38 +01:00
Makefile.psp Add library SDL2 2015-01-18 21:05:38 +01:00
Makefile.wiz Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
README-SDL.txt Add library SDL2 2015-01-18 21:05:38 +01:00
README.txt Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
sdl2-config.cmake.in Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
sdl2-config.in Add library SDL2 2015-01-18 21:05:38 +01:00
sdl2.m4 Add library SDL2 2015-01-18 21:05:38 +01:00
sdl2.pc.in Add library SDL2 2015-01-18 21:05:38 +01:00
SDL2.spec Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
SDL2.spec.in Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
TODO.txt Add library SDL2 2015-01-18 21:05:38 +01:00
VisualC.html Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00
WhatsNew.txt Updates SDL to version 2.0.4, which makes it compatible with VS2015. 2016-04-07 00:40:06 -05:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)