mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-20 12:44:46 +00:00
Cleans up prototyping module to trim unneeded extra scripts and files Adds PlayerBot model to Prototyping module Adds metalGray material to Prototyping module Fixes issue where logic wasn't changed for forcing AB preview images to regenerate Removes unneeded legacy lines from editor template level Removes unneeded extra asset import config Disables terrain material name field from editing in terrain material editor for now to prevent bad behavior Adds mapTo line to newly created material asset definitions to ensure shapes doing mapTo lookups can properly utilize the materials
88 lines
2.3 KiB
Plaintext
88 lines
2.3 KiB
Plaintext
//--- OBJECT WRITE BEGIN ---
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new Scene(ExampleLevel) {
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Enabled = "1";
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gameModeName="ExampleGameMode";
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new LevelInfo(theLevelInfo) {
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fogColor = "0.6 0.6 0.7 1";
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fogDensityOffset = "700";
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canvasClearColor = "0 0 0 255";
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soundAmbience = "AudioAmbienceDefault";
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advancedLightmapSupport = "0";
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Enabled = "1";
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};
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new SkyBox(theSky) {
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Material = "BlankSkyMat";
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MaterialAsset = "Core_Rendering:BlankSkyMat";
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drawBottom = "0";
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dirtyGameObject = "0";
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};
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new Sun(theSun) {
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azimuth = "230.396";
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elevation = "45";
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color = "0.968628 0.901961 0.901961 1";
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ambient = "0.337255 0.533333 0.619608 1";
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texSize = "2048";
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overDarkFactor = "3000 1500 750 250";
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shadowDistance = "200";
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shadowSoftness = "0.25";
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logWeight = "0.9";
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fadeStartDistance = "0";
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bias = "0.1";
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Blur = "1";
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dirtyGameObject = "0";
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dynamicRefreshFreq = "8";
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Enabled = "1";
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height = "1024";
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lightBleedFactor = "0.8";
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minVariance = "0";
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pointShadowType = "PointShadowType_Paraboloid";
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shadowBox = "-100 -100 -100 100 100 100";
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splitFadeDistances = "1 1 1 1";
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staticRefreshFreq = "250";
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width = "3072";
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};
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new GroundPlane() {
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scaleU = "25";
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scaleV = "25";
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MaterialAsset = "Prototyping:FloorGray";
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dirtyGameObject = "0";
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Enabled = "1";
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position = "0 0 0";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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};
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new Skylight() {
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position = "1.37009 -5.23561 46.5817";
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persistentId = "d5eb3afb-dced-11e9-a423-bb0e346e3870";
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dirtyGameObject = "0";
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};
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new SimGroup(CameraSpawnPoints) {
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canSave = "1";
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canSaveDynamicFields = "1";
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enabled = "1";
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new SpawnSphere(DefaultCameraSpawnSphere) {
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autoSpawn = "0";
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spawnTransform = "0";
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radius = "1";
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sphereWeight = "1";
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indoorWeight = "1";
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outdoorWeight = "1";
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isAIControlled = "0";
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dataBlock = "SpawnSphereMarker";
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position = "0 0 10";
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rotation = "1 0 0 0";
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scale = "1 1 1";
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canSave = "1";
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canSaveDynamicFields = "1";
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enabled = "1";
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homingCount = "0";
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lockCount = "0";
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};
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};
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};
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//--- OBJECT WRITE END ---
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